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Methods and apparatus for testing software with real-time source data from a projectile

  • US 8,543,990 B2
  • Filed: 05/14/2008
  • Issued: 09/24/2013
  • Est. Priority Date: 05/14/2007
  • Status: Active Grant
First Claim
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1. A computer-implemented method for testing software by simulating a real-time environment, comprising:

  • receiving an input signal from a real-time data source during a first software test at a first time, wherein the input signal comprises real-time data acquired by the real-time data source from a projectile during flight and the input signal is assigned a first time stamp associated with the first software test, and wherein the real-time data includes the time the projectile was fired and the amount of time elapsed during flight of the projectile;

    saving the input signal to a recordable medium for storage; and

    supplying the saved input signal to a real-time system during a second software test at a second time later than the first time, wherein the saved input signal is to be used in place of real-time data from the real-time data source, wherein the supplying includes changing the first time stamp of the input signal to a second time stamp associated with the second software test to appear as though the saved input signal has been generated in real-time during the second software test.

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