Gaming machine with proximity sensing touchless display
First Claim
1. A device coupled to a gaming machine, comprising:
- a. a processor;
b. a display coupled to the processor for displaying information to a player; and
c. a touchless input interface coupled to the processor and the display,wherein the touchless input interface detects at least one finger of the player over the display, determines a location of the at least one finger of the player with respect to the display, and establishes a distance from the least one finger of the player relative to the display, the touchless input interface communicates the distance to the processor for evaluating the distance;
1) if the distance is at a first predetermined distance from the display, then the processor instructs the display to enlarge at least a portion of the display corresponding to the determined finger location to facilitate indicating a player selected portion of the display;
2) if the distance is at a second predetermined distance from the display, then the processor instructs the display to activate an activating feature, the activating feature providing a tactile feedback to the player, the tactile feedback being provided prior to activation of the player selected portion of the display;
3) if the distance is at a third predetermined distance away from the display, the processor establishes an input from the player.
1 Assignment
0 Petitions
Accused Products
Abstract
A device for providing a proximity sensing touchless display to a gaming machine is provided. The device includes a processor, a display coupled to the processor, and a touchless input interface coupled to the processor and being implemented by the display for receiving input from the player. The input interface employs proximity sensing technology, such as but not limited to proximity button activation. For example, the display can be operable to sense a player'"'"'s approaching finger entering an electrical field (e.g., corresponding to one or more electrodes) such that a particular button or function on the interface can be activated without the player'"'"'s finger having to ever physically contact a button, push pad, keypad, touch screen, and/or the like.
-
Citations
22 Claims
-
1. A device coupled to a gaming machine, comprising:
-
a. a processor; b. a display coupled to the processor for displaying information to a player; and c. a touchless input interface coupled to the processor and the display, wherein the touchless input interface detects at least one finger of the player over the display, determines a location of the at least one finger of the player with respect to the display, and establishes a distance from the least one finger of the player relative to the display, the touchless input interface communicates the distance to the processor for evaluating the distance; 1) if the distance is at a first predetermined distance from the display, then the processor instructs the display to enlarge at least a portion of the display corresponding to the determined finger location to facilitate indicating a player selected portion of the display; 2) if the distance is at a second predetermined distance from the display, then the processor instructs the display to activate an activating feature, the activating feature providing a tactile feedback to the player, the tactile feedback being provided prior to activation of the player selected portion of the display; 3) if the distance is at a third predetermined distance away from the display, the processor establishes an input from the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
-
-
12. A device coupled to the gaming machine, comprising:
-
a. a processor; b. a display coupled to the processor for displaying information to a player; and c. a touchless input interface coupled to the processor and being implemented by the display for receiving input from the player, the touchless input interface for sensing a distance between the display and at least one finger from a player; wherein the display includes a resizing feature and an activating feature that receives input from a player, the display is displayed in a normal size when the resizing feature is off, as the at least one finger from the player draws over the display, the touchless interface communicates to the processor to turn on the resizing feature, the resizing feature enlarges at least a portion of the display corresponding to a location of the at least one finger with respect to the display, as at least one finger from the player draws even nearer to the display, the touchless input interface communicates to the processor to turn on the activating feature, the activating feature providing a tactile feedback to the player, the tactile feedback being provided prior to activation of the player selected portion of the display. - View Dependent Claims (13, 14, 15, 16)
-
-
17. A device coupled to the gaming machine, comprising:
-
a. a processor; b. a display coupled to the processor for displaying information to a player; and c. a touchless input interface coupled to the processor and being implemented by the display for receiving input from the player; wherein the display includes an audio feedback feature, a tactile feedback feature, and an resizing feature, the display is displayed in a normal size when the resizing feature is off, as at least one finger from the player draws over the display, the touchless interface communicates to the processor to turn on the resizing feature, the resizing feature enlarges at least a portion of the display, as at least one finger from the player draws even nearer to the display, the touchless input interface communicates to the processor to turn on the audio feedback feature, the audio feedback feature provides a sound heard by the player prior to receiving input from the player, the tactile feedback being provided prior to activation of the player selected portion of the display, as at least one finger from the player draws closest to the display the touchless input interface communicates to the processor that an input has been received. - View Dependent Claims (18, 19, 20, 21)
-
-
22. A device coupled to a gaming machine, comprising:
-
a processor; a display coupled to the processor for displaying information to a player in a display area, the display having an outer surface; and a touchless input interface coupled to the processor and the display, wherein the touchless input interface senses a position of at least one finger of the player over the display and establishes a distance measured from the display outer surface to the least one finger of the player, wherein the touchless input interface communicates the distance to the processor, the processor being configured to; determine at least a portion of the display area corresponding to a location of the at least one finger; enlarge the corresponding portion of the display area upon determining the sensed distance is a first predetermined distance from the display outer surface to indicate a player selected area; activate an activating feature associated with the corresponding display area upon determining the sensed distance is a second predetermined distance from the display outer surface, the activating feature including a tactile feedback to the player, the tactile feedback being provided prior to activation of the player selected portion of the display; establish an input from the player upon determining the sensed distance is a third predetermined distance from the display outer surface; and adjust a size of the corresponding display area to notify the player that an input has been established.
-
Specification