Large group interactions
First Claim
Patent Images
1. A computer program product, comprising at least one non-transitory computer readable medium having a computer readable program code embodied therein, said computer readable program code adapted to be executed to implement a method of managing an on-going interactive event, comprising:
- receiving, by a computer, over a computer network, a plurality of statements from a plurality participants of a live interactive event having at least one interaction parameters;
analyzing, by the computer, at least some of the received statements, so as to compute automatically feedback on the live interactive event;
modifying at least one of the at least one interaction parameter responsive to the computed feedback; and
managing the live interactive event according to the modification.
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Abstract
A method of managing an on-going interactive event. The method includes transferring statements between participants over a computer network, during a live interactive event, analyzing, by a computer, at least some of the transferred statements, so as to generate feedback on said event and controlling the event responsive to the generated feedback.
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Citations
33 Claims
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1. A computer program product, comprising at least one non-transitory computer readable medium having a computer readable program code embodied therein, said computer readable program code adapted to be executed to implement a method of managing an on-going interactive event, comprising:
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receiving, by a computer, over a computer network, a plurality of statements from a plurality participants of a live interactive event having at least one interaction parameters; analyzing, by the computer, at least some of the received statements, so as to compute automatically feedback on the live interactive event; modifying at least one of the at least one interaction parameter responsive to the computed feedback; and managing the live interactive event according to the modification. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method of managing an on-going interactive event, comprising:
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receiving, by a computer, over a computer network, a plurality of statements from a plurality of participants of a live interactive event; managing, by the computer, a plurality of time lines documenting the plurality of statements each said time line being controlled by another of the plurality of participants over the computer network; manipulating a display of the live interactive event for each said participant according to a respective the time line; and separately presenting the manipulated display event to a respective the participant. - View Dependent Claims (17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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29. A method of managing a poll among a large audience of participants, during an event comprising:
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broadcasting, over a computer network, a live interactive event to a plurality of participants; receiving a request for presenting a question at a computer connected to the computer network; presenting the question to the plurality of participants; receiving a plurality of answers to the question over the computer network, at the computer; and collecting a plurality of answers to the question over the computer network during the event; analyzing, by a computer connected to the computer network, at least some of the plurality of answers, so as to compute a feedback on the live interactive event and manipulating the live interactive event according to said feedback. - View Dependent Claims (30, 31, 32, 33)
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Specification