Bingo-type matching game
First Claim
Patent Images
1. A method for playing a Bingo-like game by at least two players comprising the steps of:
- displaying a graphic user interface (GUI) including;
at least a first n column by m row random symbol display matrix corresponding to a first player, wherein n is at least 2, and wherein each first display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals; and
at least a second n column by m row random symbol display matrix corresponding to a second player, wherein n is at least 2, and wherein each second display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals;
wherein at least one of said first matrices and at least one of said second matrices are positioned so that they have at least one row, at least one column or at least one diagonal aligned with one another;
generating and displaying player symbols in said at least one first and at least one second matrix;
displaying a plurality of base symbols for potential matching to said symbols of said at least one first and at least one second random symbol display matrix;
comparing the base symbols with the symbols displayed in the at least one first and second matrices; and
determining whether all of the symbols along any contiguous rows, columns or diagonals of at least one first matrix of said first player and at least one second matrix of said second player are matched and, if so, declaring a winning result.
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Abstract
A matching game involves attempting to match one or more sets of base symbols with two or more sets of player symbols, such as player symbols in two matrices. In a single player variation, a player attempts to achieve combinations of matches. One or more winning combinations comprise matches of all symbols along contiguous rows, columns or diagonals of two or more of the matrices. In a multi-player variation, individual players attempt to achieve patterns of matches across their own matrix and combinations of contiguous matches spanning the matrices of two or more of the players.
55 Citations
20 Claims
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1. A method for playing a Bingo-like game by at least two players comprising the steps of:
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displaying a graphic user interface (GUI) including; at least a first n column by m row random symbol display matrix corresponding to a first player, wherein n is at least 2, and wherein each first display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals; and at least a second n column by m row random symbol display matrix corresponding to a second player, wherein n is at least 2, and wherein each second display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals; wherein at least one of said first matrices and at least one of said second matrices are positioned so that they have at least one row, at least one column or at least one diagonal aligned with one another; generating and displaying player symbols in said at least one first and at least one second matrix; displaying a plurality of base symbols for potential matching to said symbols of said at least one first and at least one second random symbol display matrix; comparing the base symbols with the symbols displayed in the at least one first and second matrices; and determining whether all of the symbols along any contiguous rows, columns or diagonals of at least one first matrix of said first player and at least one second matrix of said second player are matched and, if so, declaring a winning result. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14)
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15. A method for playing a Bingo-like game by at least one player comprising the steps of:
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displaying a graphic user interface (GUI) including; at least a first n column by m row random symbol display matrix, wherein n is at least 2, and wherein each first display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals; and at least a second n column by m row random symbol display matrix, wherein n is at least 2, and wherein each second display matrix has number of display positions defining multiple rows, multiple columns and multiple diagonals; wherein at least one of said first matrices and at least one of said second matrices are positioned so that they have at least one row, at least one column or at least one diagonal aligned with one another; generating and displaying player symbols in said at least one first and at least one second matrix; displaying a plurality of base symbols for potential matching to said symbols of said at least one first and at least one second random symbol display matrix; comparing the base symbols with the symbols displayed in the at least one first and second matrices; and determining whether all of the symbols along any contiguous rows, columns or diagonals of said at least one first matrix and at said least one second matrix are matched and, if so, declaring a winning result. - View Dependent Claims (16, 17, 18, 19, 20)
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Specification