Third party control over virtual world characters
First Claim
1. A system comprising:
- at least one processor; and
one or more media bearing one or more instructions that, when executed by the at least one processor, facilitate performance of operations including at least;
establishing at least one oversight procedure of a real world supervisory non-player entity, the at least one oversight procedure providing (i) at least one requirement of participation by a virtual world character with respect to at least one first activity in at least one virtual world environment and (ii) at least one limitation on participation by the virtual world character with respect to at least one second activity in the at least one virtual world environment;
obtaining real world school class grade information of a real world individual associated with the virtual world character; and
if the real world school class grade information of the real world individual associated with the virtual world character indicates that at least one real world school class grade is below at least one specified standard, implementing the at least one oversight procedure including (i) requiring at least some participation by the virtual world character with respect to the at least one first activity in the at least one virtual world environment and (ii) at least partially limiting participation by the virtual world character with respect to the at least one second activity in the at least one virtual world environment.
2 Assignments
0 Petitions
Accused Products
Abstract
A method and system provides arrangements creating a relationship between a real-world entity and a virtual world environment. A participant or player can participate in various virtual world experiences including activities, settings, events, purchases, sales and diverse transactions to acquire virtual products, virtual services, and/or virtual items of value. Feedback may be provided and records kept regarding the virtual world participation. In some circumstances, multiple persons can participate as a group or participate as individuals in the virtual world environment. Some embodiments provide an oversight procedure that enables a supervisory entity to exercise direct or indirect control over certain virtual world aspects of a participant or player. In some implementations the oversight procedure is at least partially based on an attribute related to the participant or player.
240 Citations
26 Claims
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1. A system comprising:
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at least one processor; and one or more media bearing one or more instructions that, when executed by the at least one processor, facilitate performance of operations including at least; establishing at least one oversight procedure of a real world supervisory non-player entity, the at least one oversight procedure providing (i) at least one requirement of participation by a virtual world character with respect to at least one first activity in at least one virtual world environment and (ii) at least one limitation on participation by the virtual world character with respect to at least one second activity in the at least one virtual world environment; obtaining real world school class grade information of a real world individual associated with the virtual world character; and if the real world school class grade information of the real world individual associated with the virtual world character indicates that at least one real world school class grade is below at least one specified standard, implementing the at least one oversight procedure including (i) requiring at least some participation by the virtual world character with respect to the at least one first activity in the at least one virtual world environment and (ii) at least partially limiting participation by the virtual world character with respect to the at least one second activity in the at least one virtual world environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 19, 20, 21, 22, 23, 24, 25, 26)
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17. A system comprising:
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circuitry configured for establishing at least one oversight procedure of a real world supervisory non-player entity, the at least one oversight procedure providing (i) at least one requirement of participation by a virtual world character with respect to at least one first activity in at least one virtual world environment and (ii) at least one limitation on participation by the virtual world character with respect to at least one second activity in the at least one virtual world environment; circuitry configured for obtaining real world school class grade information of a real world individual associated with the virtual world character; and circuitry configured for, if the real world school class grade information of the real world individual associated with the virtual world character indicates that at least one real world school class grade is below at least one specified standard, implementing the at least one oversight procedure including (i) requiring at least some participation by the virtual world character with respect to the at least one first activity in the at least one virtual world environment and (ii) at least partially limiting participation by the virtual world character with respect to the at least one second activity in the at least one virtual world environment.
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18. A system comprising:
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at least one article of manufacture bearing one or more instructions for facilitating operations including at least; establishing at least one oversight procedure of a real world supervisory non-player entity, the at least one oversight procedure providing (i) at least one requirement of participation by a virtual world character with respect to at least one first activity in at least one virtual world environment and (ii) at least one limitation on participation by the virtual world character with respect to at least one second activity in the at least one virtual world environment; obtaining real world school class grade information of a real world individual associated with the virtual world character; and if the real world school class grade information of the real world individual associated with the virtual world character indicates that at least one real world school class grade is below at least one specified standard, implementing the at least one oversight procedure including (i) requiring at least some participation by the virtual world character with respect to the at least one first activity in the at least one virtual world environment and (ii) at least partially limiting participation by the virtual world character with respect to the at least one second activity in the at least one virtual world environment.
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Specification