Gaming device display having a digital image and silkscreen colors and process for making same
First Claim
1. A gaming device comprising:
- a housing;
a display device supported by the housing and configured to display a game operable upon a wager;
a light source positioned within the housing; and
a panel supported by the housing, said panel including a single medium having a viewable side and an opposing side, the opposing side of the panel positioned adjacent to the light source, a digital image disposed directly on said viewable side of the single medium, a first silk-screened layer disposed directly on the opposing side of the single medium from the digital image, a second silk-screened layer disposed on the opposing side of the single medium from the digital image, the second silk-screened layer overlapping at least a portion of the first silk-screened layer, the first silk-screened layer including a non-overlapping portion which is not overlapped by the second silk-screened layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity to cause more light from the light source to pass through the non-overlapping portion than the overlapping portion, said digital image having a shape, wherein at least a portion of said digital image is highlighted by the light from the light source passing through the non-overlapping portion of the first silk-screened layer.
1 Assignment
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Accused Products
Abstract
A panel or reel strip of a gaming device that selectively enables light to shine through the panel or reel strip and enables the intensity of the light to be varied. The present invention also provides an efficient and productive method for developing and producing the panel or reel strip, and which provides a bright and rich color quality. In one embodiment, a transparent medium has a digital image produced on one side and has a layer of silk-screened ink placed on the opposite side. The non-inked areas enable back-lighting to make matching colors of the digital image appear to glow, that is, let a high amount of light pass through the medium. The inked areas enable outside light to reflect off the matching colors of the digital image, brightening such colors and making them appear rich and full of color.
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Citations
33 Claims
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1. A gaming device comprising:
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a housing; a display device supported by the housing and configured to display a game operable upon a wager; a light source positioned within the housing; and a panel supported by the housing, said panel including a single medium having a viewable side and an opposing side, the opposing side of the panel positioned adjacent to the light source, a digital image disposed directly on said viewable side of the single medium, a first silk-screened layer disposed directly on the opposing side of the single medium from the digital image, a second silk-screened layer disposed on the opposing side of the single medium from the digital image, the second silk-screened layer overlapping at least a portion of the first silk-screened layer, the first silk-screened layer including a non-overlapping portion which is not overlapped by the second silk-screened layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity to cause more light from the light source to pass through the non-overlapping portion than the overlapping portion, said digital image having a shape, wherein at least a portion of said digital image is highlighted by the light from the light source passing through the non-overlapping portion of the first silk-screened layer. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A gaming device comprising:
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a housing; a display device supported by the housing and configured to display a game operable upon a wager; and a panel supported by the housing, said panel including a single medium, a digital image disposed directly on a first side of the single medium, a first silk-screened layer disposed directly on a second side of the single medium, a second silk-screened layer disposed on the first silk-screened layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity, and a panel substrate disposed on the first side of the single medium, said digital image including a shaped symbol and said second silk-screened layer including a shaped symbol related to the shaped symbol of the digital image, wherein at least a portion of said digital image, at least a portion of said first silk-screened layer and at least a portion of said second silk-screened layer are each simultaneously viewable from the first side of the single medium, and wherein said shaped symbol of said digital image and said shaped symbol of said second silk-screened layer form one of a plurality of different parts of a composite image viewable from the first side of the single medium. - View Dependent Claims (19, 20, 21, 22)
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23. A gaming device comprising:
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a housing; a display device supported by the housing and configured to display a game operable upon a wager; at least one reel strip supported by the housing, said reel strip including a single medium, a digital image disposed directly on a first side of the single medium, a first silk-screened layer disposed directly on a second side of the single medium, and a second silk-screened layer disposed on a portion of the first silk-screened layer, the first silk-screened layer including a non-overlapping portion which is not overlapped by the second silk-screened layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity, said digital image having including a shaped symbol and said non-overlapping portion of the first silk-screened layer having a shape related to the shape of the digital image, wherein at least a portion of said digital image and at least a portion of said overlapping first and second silk-screened layers are each simultaneously viewable from the first side of the single medium, and wherein the shaped symbol of the digital image and the shape of the non-overlapping portion of the first silk-screened layer form one of a plurality of different parts of a composite viewable image of said reel strip when said reel strip is viewed from the first side of the single medium; and a back-light disposed in the housing behind the silk screened layer of the single medium. - View Dependent Claims (24, 25)
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26. A method of producing a gaming device having a housing, a game operable upon a wager, and a composite viewable image formed on a single medium connected to the housing, the method comprising the steps of:
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disposing a digital image directly on a first side of the single medium, the digital image including a shaped symbol; silk-screening a first layer directly on a second side of the single medium, silk-screening a second layer on the first layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity, the second silk-screened layer including a shaped symbol related to the shaped symbol of the digital image, and the second side of the single medium opposing the first side of the single medium such that at least a portion of the digital image, at least a portion of the first silk-screened layer, and at least a portion of the second silk-screened layer are each simultaneously viewable from the first side of the single medium, and wherein the shaped symbol of the digital image and the shaped symbol of the second silk-screened layer form one of a plurality of different parts of said composite viewable image formed on the single medium; mounting the single medium to the housing; and back-lighting the second silk-screened layer from behind the second silk-screened layer to allow at least some light to pass through both the digital image and the second silk-screened layer when said single medium is viewed from the first side of the single medium. - View Dependent Claims (27, 28)
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29. A method of producing a gaming device having a housing, a game operable upon a wager, a display device supported by the housing and operable to display the game and a composite viewable image formed on a single medium connected to the housing, the method comprising the steps of:
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creating a digital image; exposing the digital image directly onto an imaged side of the single medium, the digital image including a shaped symbol; photographically developing the digital image exposed directly onto the imaged side of the single medium; silk-screening a first layer directly on a non-imaged side of the single medium, silk-screening a second layer on the first silk-screened layer, the first silk-screened layer and the second silk-screened layer having different degrees of opacity, the second silk-screened layer including a shaped symbol related to the shaped symbol of the digital image, and the non-imaged side of the single medium being opposite from the imaged side of the single medium such that at least a portion of the first silk-screened layer, at least a portion of the second silk-screened layer, and at least a portion of the digital image are each simultaneously viewable from the imaged side of the single medium and the shaped symbol of the digital image and the shaped symbol of the second silk-screened layer form one of a plurality of different parts of said composite viewable image formed on the single medium when said composite viewable image is viewed from the imaged side of the single medium; moving the single medium through an ultraviolet reactor; protecting the first silk-screened layer; and mounting the single medium to the housing. - View Dependent Claims (30, 31, 32, 33)
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Specification