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Method and system of managing a game session

  • US 8,568,192 B2
  • Filed: 12/01/2011
  • Issued: 10/29/2013
  • Est. Priority Date: 12/01/2011
  • Status: Expired due to Fees
First Claim
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1. A learning plaything which is configured to communicate with similar learning playthings during a game session, comprising:

  • a reader which reads a plurality of data marks indicative of a plurality of playing abilities, and including a card slot for hosting at least one of a plurality of cards marked with said plurality of data marks, and an ejection mechanism for ejecting said at least one card of said plurality of cards;

    a memory for storing said plurality of playing abilities;

    a communication unit which establishes at least one wireless connection with another communication unit of at least one other learning plaything during a game session;

    a management module which uses said at least one wireless connection to coordinate an outcome to said game session with said at least one other learning plaything according to said stored plurality of playing abilities; and

    at least one presentation unit which presents at least one plaything action according to said outcome, said at least one plaything action comprising instructing said ejection mechanism to eject said at least one card.

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