Seeding in a skill scoring framework
First Claim
1. A method implemented by a computing device, the method comprising:
- receiving a first seed skill score for a first game that has previously been played by a player, the first seed skill score reflecting one or more scores by the player in the first game; and
determining an initial skill score of the player for a new game based on at least the first seed skill score of the player for the first game, wherein the new game and the first game are different games that are related by a compatibility factor reflecting compatibility between the first game and the new game.
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Accused Products
Abstract
Skill scores represent a ranking or other indication of the skill of the player based on the outcome of the game in a gaming environment. Skills scores can be used in matching compatible players on the same team and matching opposing players or teams to obtain an evenly-matched competition. An initial skill score of a player in a new gaming environment may be based in whole or in part on the skill score of that player in another game environment. The influence that the skill scores for these other game environments may have in the skill score seeding for the new game environment may be weighted based on a defined compatibility factor with the new game environment. The compatibility factor can be determined based on a game-to-game basis, compatible categories or features, game developer defined parameters, or any combination of considerations.
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Citations
21 Claims
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1. A method implemented by a computing device, the method comprising:
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receiving a first seed skill score for a first game that has previously been played by a player, the first seed skill score reflecting one or more scores by the player in the first game; and determining an initial skill score of the player for a new game based on at least the first seed skill score of the player for the first game, wherein the new game and the first game are different games that are related by a compatibility factor reflecting compatibility between the first game and the new game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A system comprising:
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a seeding module configured to; receive a first seed skill score for a first game that has previously been played by a player, the first seed skill score reflecting one or more scores by the player in the first game, and determine an initial skill score of the player for a new game based on at least the first seed skill score of the player for the first game, wherein the new game and the first game are different games that are related by a compatibility factor reflecting compatibility between the first game and the new game; and a processing unit of a computing device, the processing unit being configured to execute the seeding module. - View Dependent Claims (11, 12, 13, 14)
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15. A memory device or storage device comprising executable instructions which, when executed by at least one processing unit of a computing device, cause the at least one processing unit to perform acts comprising:
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receiving a first seed skill score for a first electronic game that has previously been played by a player, the first seed skill score reflecting one or more scores by the player in the first electronic game; and determining an initial skill score of the player for a new electronic game based on at least the first seed skill score of the player for the first electronic game, wherein the new electronic game and the first electronic game are different games that are related by a compatibility factor reflecting compatibility between the first electronic game and the new electronic game. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification