Wagering game for awarding attributes in a plurality of plays
First Claim
1. A computer-implemented method of conducting wagering games on a wagering game system, the wagering game system including one or more input devices, one or more display devices, and one or more processors, the method comprising:
- initially awarding, via at least one of the one or more processors, a plurality of plays Y of the wagering game and a predetermined plurality of attributes X, the plurality of plays Y including play Y1 and play Y2 and the predetermined plurality of attributes X including attribute X1 and attribute X2;
displaying on at least one of the one or more display devices a plurality of randomly selected symbols associated with each play of the plurality of plays Y;
randomly assigning, via at least one of the one or more processors, all of the predetermined plurality of attributes X across the plurality of plays Y such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2, each attribute increasing the expected value of the play of the wagering game to which the attribute is assigned, the expected value increasing from a first value to a second value, the first value of the expected value being in the absence of the attribute and the second value of the expected value being in the presence of the attribute; and
in response to assigning all attributes of the predetermined plurality of attributes X across the plurality of plays Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, executing, via at least one of the one or more processors, the plurality of plays Y, each play having an expected value.
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Accused Products
Abstract
A method for conducting a computer-implemented wagering game includes using a processor to execute a plurality of plays of the wagering game, each play having an expected value. A plurality of randomly selected symbols, which are associated with each play, are displayed on a display. The processor is used to randomly assign a plurality of attributes across the plurality of plays. Each attribute increases an expected value of the play to which the attribute is assigned, from a first value to a second value. The first value is in the absence of the attribute and the second value is in the presence of the attribute.
205 Citations
32 Claims
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1. A computer-implemented method of conducting wagering games on a wagering game system, the wagering game system including one or more input devices, one or more display devices, and one or more processors, the method comprising:
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initially awarding, via at least one of the one or more processors, a plurality of plays Y of the wagering game and a predetermined plurality of attributes X, the plurality of plays Y including play Y1 and play Y2 and the predetermined plurality of attributes X including attribute X1 and attribute X2; displaying on at least one of the one or more display devices a plurality of randomly selected symbols associated with each play of the plurality of plays Y; randomly assigning, via at least one of the one or more processors, all of the predetermined plurality of attributes X across the plurality of plays Y such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2, each attribute increasing the expected value of the play of the wagering game to which the attribute is assigned, the expected value increasing from a first value to a second value, the first value of the expected value being in the absence of the attribute and the second value of the expected value being in the presence of the attribute; and in response to assigning all attributes of the predetermined plurality of attributes X across the plurality of plays Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, executing, via at least one of the one or more processors, the plurality of plays Y, each play having an expected value. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A gaming system comprising:
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a wager input device configured to receive a wager from a player for playing a wagering game; a display device; and one or more processors communicatively coupled to the display device, at least one of the processors being operative to initially award a plurality of plays Y of the wagering game and a predetermined plurality of attributes X, display a plurality of randomly selected symbols associated with each play of the plurality of plays Y, the plurality of plays Y including play Y1 and play Y2 and the predetermined plurality of attributes X including attribute X1 and attribute X2, randomly assign all of the predetermined plurality of attributes X across the plurality of plays Y such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2, each attribute increasing the expected value of the play of the wagering game to which the attribute is assigned, the expected value increasing from a first value to a second value, the first value of the expected value being in the absence of the attribute and the second value of the expected value being in the presence of the attribute, and in response to assigning all attributes of the predetermined plurality of attributes X across the plurality of plays Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, executing the plurality of plays Y, each play having an expected value. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A computer-implemented method for conducting wagering games on a wagering game system, the wagering game system including one or more input devices, one or more display devices, and one or more processors, the method comprising:
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awarding, via at least one of the one or more processors, a predetermined plurality of attributes X including attribute X1 and attribute X2; awarding, via at least one of the one or more processors, a plurality of plays Y of the wagering game including play Y1 and play Y2, each play having an expected value; randomly assigning, via at least one of the one or more processors, all of the predetermined plurality of attributes X attributes across the plurality of plays Y such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2; displaying, on at least one of the one or more display devices, randomly selected symbols associated with each play of the plurality of plays Y; and in response to assigning all attributes of the predetermined plurality of attributes X across the plurality of plays Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, using at least one of the one or more processors to determine an outcome of each of the plays taking in account any attributes assigned to a specific play such that the expected value of the specific play increases from a first value to a second value based on an assigned attribute. - View Dependent Claims (15, 16, 17, 18, 19, 20, 21, 22, 23, 24)
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25. A computer-implemented method for conducting wagering games on wagering game system, the wagering game system including one or more input devices, one or more display devices, and one or more processors, the method comprising:
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receiving, in response to an input via at least one of the one or more input devices, a wager to play a wagering game; displaying, via at least one of the one or more display devices, the wagering game; awarding, by at least one of the one or more processors, a predetermined plurality of attributes X including attribute X1 and attribute X2; randomly assigning, by at least one of the one or more processors, the predetermined plurality of attributes X among a plurality of outcomes Y, including play Y1 and play Y2, such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2; and in response to assigning all attributes of the predetermined plurality of attributes X to the plurality of outcomes Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, (i) randomly determining, by at least one of the one or more processors, the plurality of outcomes Y and (ii) modifying, by at least one of the one or more processors, the plurality of outcomes Y by their respective assigned attributes. - View Dependent Claims (26, 27, 28)
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29. A gaming system comprising:
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a wager input device configured to receive a wager from a player for playing a wagering game; at least one display device; and one or more processors communicatively coupled to the at least one display device, at least one of the processors being operative to award a predetermined plurality of attributes X including attribute X1 and attribute X2, randomly assign the predetermined plurality of attributes X among a plurality of outcomes Y, including play Y1 and play Y2, such that each of attribute X1 and attribute X2 is assignable to play Y1 or play Y2, and in response to assigning all attributes of the predetermined plurality of attributes X to the plurality of outcomes Y, including the first attribute X1 being assigned to either of play Y1 or play Y2 and the second attribute X2 being assigned to either of play Y1 or play Y2, (i) randomly determine the plurality of outcomes Y and (ii) modify the plurality of outcomes Y by their respective assigned attributes. - View Dependent Claims (30, 31, 32)
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Specification