Device identification
First Claim
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1. A method for identifying in-cabinet gaming devices on a gaming system, the method comprising:
- providing a gaming system that includes a plurality of gaming devices connected to a gaming network, wherein each gaming device includes a plurality of in-cabinet devices that communicate with each other over the gaming network;
establishing communication through MAC/IP transmissions with a first in-cabinet gaming device within a first gaming machine during an initialization procedure;
establishing communication through MAC/IP transmissions between a second in-cabinet gaming device within the first gaming machine and the first in-cabinet gaming device; and
enabling new in-cabinet gaming devices to be added to a game cabinet where the new devices in-cabinet are integrated and identified.
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Abstract
The system provides the capability of identifying the presence and location of network devices. During start-up, a device sends its MAC address out on the network. A local switch collects MAC and IP addresses for the devices connected to it. Periodically, the switch transmits raw Ethernet frames, USB packets, or TCP packets containing tables of devices and associated MAC/IP addresses. When a device receives information about another device, the device may attempt communication with that device. First, a verification procedure is used to validate the devices. Subsequently, communication is possible between the devices.
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Citations
28 Claims
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1. A method for identifying in-cabinet gaming devices on a gaming system, the method comprising:
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providing a gaming system that includes a plurality of gaming devices connected to a gaming network, wherein each gaming device includes a plurality of in-cabinet devices that communicate with each other over the gaming network; establishing communication through MAC/IP transmissions with a first in-cabinet gaming device within a first gaming machine during an initialization procedure; establishing communication through MAC/IP transmissions between a second in-cabinet gaming device within the first gaming machine and the first in-cabinet gaming device; and enabling new in-cabinet gaming devices to be added to a game cabinet where the new devices in-cabinet are integrated and identified. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A method for identifying in-cabinet gaming devices on a gaming system, the method comprising:
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providing a gaming system that includes a plurality of gaming devices connected to a gaming network, wherein each gaming device includes a plurality of in-cabinet devices that communicate with each other over the gaming network; collecting the MAC addresses for each in-cabinet gaming device in a table at a switch and periodically transmitting the table to the gaming devices; establishing communication through MAC/IP transmissions with a first in-cabinet gaming device within a first gaming machine during an initialization procedure; executing a verification process between the first in-cabinet gaming device and a second in-cabinet gaming device within the first gaming machine; establishing communication through MAC/IP transmissions between a second in-cabinet gaming device within the first gaming machine and the first in-cabinet gaming device if the verification process is successful; and enabling new in-cabinet gaming devices to be added to a game cabinet where the new devices in-cabinet are integrated and identified. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17)
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18. A method for identifying in-cabinet gaming devices on a gaming system, the method comprising:
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providing a gaming system that includes a plurality of gaming devices connected to a gaming network, wherein each gaming device includes a plurality of in-cabinet devices that communicate with each other over the gaming network; causing the first in-cabinet gaming device to send identifying information on the gaming system; establishing communication through MAC/IP transmissions with a first in-cabinet gaming device within a first gaming machine during an initialization procedure; causing a second in-cabinet gaming device within the first gaming machine to send identifying information via the gaming network to the first in-cabinet gaming device, wherein the sending of the identifying information enables the in-cabinet devices to identify themselves to each other; establishing communication through MAC/IP transmissions between a second in-cabinet gaming device within the first gaming machine and the first in-cabinet gaming device; and enabling new in-cabinet gaming devices to be added to a game cabinet where the new devices in-cabinet are integrated and identified. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25, 26, 27, 28)
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Specification