Systems and methods for gaming dongles
First Claim
Patent Images
1. A system, comprising:
- a first connector oriented to removably couple to one or more of (i) a gaming device, and (ii) a gaming input device;
a first memory in communication with the first connector, the first memory storing at least a portion of a game program;
a secure perimeter, comprising;
a second memory in communication with the first connector, the second memory storing an indication of an amount of value, wherein some portion of the amount of value is consumed by an execution of the game program;
a second connector in communication with the second memory, wherein the second connector is oriented to interface with a device configured to replenish the amount of value; and
a GPS device in communication with one or more of;
(i) the first connector;
(ii) the second connector;
(iii) the first memory; and
(iv) the second memory; and
wherein one or more of the first memory and the second memory further stores instructions, that when executed by a processor result in;
determining, for a game based on an execution of the game program, a gaming signature of a player of the game, the gaming signature behavioral biometric of the player of the game.
1 Assignment
0 Petitions
Accused Products
Abstract
Some embodiments are associated with gaming dongles. Some gaming dongles may store value that is utilized to play a video game and/or to participate in a video game tournament. Some gaming dongles may determine and/or store gaming signatures, biometric information, and/or Global Positioning System (GPS) information. Some gaming dongles may be removably coupled. Some gaming dongles may have two or more portions that may be substantially irreversibly separated, such as by snapping-off one portion from the other.
-
Citations
19 Claims
-
1. A system, comprising:
-
a first connector oriented to removably couple to one or more of (i) a gaming device, and (ii) a gaming input device; a first memory in communication with the first connector, the first memory storing at least a portion of a game program; a secure perimeter, comprising; a second memory in communication with the first connector, the second memory storing an indication of an amount of value, wherein some portion of the amount of value is consumed by an execution of the game program; a second connector in communication with the second memory, wherein the second connector is oriented to interface with a device configured to replenish the amount of value; and a GPS device in communication with one or more of;
(i) the first connector;
(ii) the second connector;
(iii) the first memory; and
(iv) the second memory; andwherein one or more of the first memory and the second memory further stores instructions, that when executed by a processor result in; determining, for a game based on an execution of the game program, a gaming signature of a player of the game, the gaming signature behavioral biometric of the player of the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 19)
-
-
17. A system, comprising:
-
a first dongle portion, comprising; a first connector oriented to removably couple to a gaming device; and a first memory in communication with the first connector, the first memory storing a game program; a second dongle portion, comprising; a second connector oriented to removably couple to the first dongle portion; and a secure perimeter, comprising; a second memory in communication with the second connector, the second memory storing an indication of an amount of value, wherein some portion of the amount of value is consumed by an execution of the game program; and a GPS device in communication with one or more of;
(i) the first connector;
(ii) the second connector;
(iii) the first memory; and
(iv) the second memory, wherein the GPS device is configured to prevent, without receiving a command from an device external to the secure perimeter, the name program from being executed based on positioning information sensed by the GPS device. - View Dependent Claims (18)
-
Specification