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Virtual encounters

  • US 8,600,550 B2
  • Filed: 12/12/2003
  • Issued: 12/03/2013
  • Est. Priority Date: 12/12/2003
  • Status: Active Grant
First Claim
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1. A virtual reality encounter system comprising,motion sensors positioned on a human user, the motion sensors sending motion signals corresponding to movements of the user, as detected by the motion sensors relative to a reference point, the motion signals sent over a communications network;

  • a set of goggles worn by the user, the goggles including a display to render video signals received from the communications network from at least one first camera; and

    a first humanoid robot at a first location, receiving, from the communications network, the motion signals to induce movement of the first humanoid robot according to movement of the human user, the first humanoid robot further comprising;

    the at least one first camera coupled to first humanoid robot, the first camera for sending video signals to the communications network for reception by the set of goggles, with the first humanoid robot having life-like features, and the first humanoid robot further comprising;

    a body having a head portion with at least one eye socket, with the at least one first camera coupled to the head portion of the body in the at least one eye socket; and

    a microphone coupled to the body, the microphone for sending audio signals to the communications network;

    a transducer disposed in a headset worn by the user to transduce the audio signals received from the microphone;

    wherein the first humanoid robot is at a first location, the user and the set of goggles are at a second, different location, the system further comprising;

    a second humanoid robot in the second location, the second humanoid robot having a second microphone and at least one second camera for sending audio and video signals over the communication network;

    a second set of goggles worn by a second user at the first location to receive the video signals from the first camera, via the communications network; and

    a second transducer worn by the second user at the first location to receive the audio signals from the first microphone, via the communications network.

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