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Systems and methods for providing an interactive game

  • US 8,608,535 B2
  • Filed: 07/18/2005
  • Issued: 12/17/2013
  • Est. Priority Date: 04/05/2002
  • Status: Active Grant
First Claim
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1. A live-action interactive game system for entertaining or amusing multiple play participants in a live play environment, said interactive game system comprising:

  • multiple game items each representing a character in an interactive game and comprising a machine-readable radio frequency identification (RFID) tag comprising a short-range radio-frequency (RF) transceiver, non-volatile programmable memory and a unique identification number uniquely identifying each said corresponding game item in said interactive game;

    a plurality of reader devices adapted to communicate with said multiple game items over a limited communication range less than 60 cm, each said reader device configured to wirelessly power and read said machine-readable RFID tag from each of said corresponding game items provided within said limited communication range to thereby obtain each said unique identification number;

    a game device configured to generate a virtual play environment via one or more virtual play effects comprising a plurality of computer-animated visual, aural or tactile effects, and further configured to generate an authenticating passcode based on successful completion of a game event by one or more play participants and wherein said authenticating passcode is unique to each said play participant and said completed game event; and

    at least one writer device adapted to communicate with said multiple game items over said limited communication range, said at least one writer device configured to cause said authenticating passcode to be stored in said non-volatile programmable memory of each of said corresponding game items provided within said limited communication range upon the successful completion of the corresponding game event;

    wherein said interactive game system enables multiple play participants to play and progress in said interactive game and wherein said participation and progress of each play participant in said interactive game can be individually tracked by said game device according to said corresponding unique identification number and said stored authenticating passcode.

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