User interface for an application
First Claim
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1. A method for displaying animation information comprising:
- displaying, on a display of a touch screen electronic device, a touch-sensitive navigator pane on which a plurality of slide representations are displayed;
displaying, on the display, a slide canvas on which a slide is displayed, wherein the slide corresponds to a touch-selected slide representation displayed on the navigator pane;
displaying, on the display, a transition marker visually adjacent and pointing to the selected slide representation, wherein the transition marker conveys the type of transition applied to the slide if a transition is applied to the slide.
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Abstract
A user interface is provided for interacting with slides and objects provided on slides. In certain embodiments, the user interface includes features that are displayed attached to or proximate to selected slides or objects. In embodiments, aspects of the user interface may be used to preview, review, add, or modify transitions associated with animation from one slide to the next (or previous) and builds associated with animation of objects on slides.
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Citations
16 Claims
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1. A method for displaying animation information comprising:
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displaying, on a display of a touch screen electronic device, a touch-sensitive navigator pane on which a plurality of slide representations are displayed; displaying, on the display, a slide canvas on which a slide is displayed, wherein the slide corresponds to a touch-selected slide representation displayed on the navigator pane; displaying, on the display, a transition marker visually adjacent and pointing to the selected slide representation, wherein the transition marker conveys the type of transition applied to the slide if a transition is applied to the slide. - View Dependent Claims (2, 3, 4)
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5. Computer-readable, non-transitory media comprising a computer program product, the computer program product comprising routines which, when executed on a processor, perform the following:
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entering an animation mode of a presentation application; displaying a navigator pane in which a plurality of touch sensitive selectable slide representations are displayed; receiving a first user touch-input selecting a slide representation; displaying a transition marker visually adjacent and pointing to the selected slide representation, wherein the transition marker indicates the type of transition effect, if any, associated with a slide associated with the selected slide representation. - View Dependent Claims (6, 7, 8, 9)
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10. A method for displaying animation information comprising:
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displaying, on a display of a touch screen electronic device, a slide canvas on which a slide is displayed; displaying, on the display, two or more objects on the slide; displaying, on the display, a build indicator on each of the objects, wherein the build indicator conveys information about the order in which a build is applied to each of the objects; receiving a touch selection by a user of a displayed object; displaying a build marker visually adjacent and pointing to the selected object, wherein the build marker conveys additional build information not present on the build indicator; receiving user input on the build marker; and in response to the user input , displaying a build box opened in a location based on the position of the selected object on the display, wherein the build box is visually adjacent and points to the selected object and displays the available build effects for the selected object. - View Dependent Claims (11, 12)
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13. Computer-readable, non-transitory media comprising a computer program product, the computer program product comprising routines which, when executed on a processor, perform the following:
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entering an animation mode of a presentation application; displaying a slide canvas in which two or more objects are displayed; displaying a build indicator on each of the objects, wherein the build indicator conveys at least information about the order in which a build is applied to each of the objects; receiving a first touch input selecting an object; displaying a build marker visually adjacent and pointing to the selected object, wherein the build marker displays a textual indication of the type of build effects or animations, if any, associated with the selected object; receiving a second touch input; displaying a build box in place of the build marker, wherein the build box allows a user to create or modify a build effect associated with the object, to configure one or more parameters of the build effect, or establish or modify a build order of the build effect. - View Dependent Claims (14, 15, 16)
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Specification