System and method for wireless gaming system with user profiles
First Claim
1. A method comprising:
- storing, by at least one processor, in at least one data storage device electronically coupled to the processor, at least one profile associated with a user of a gaming device, the gaming device being operable to make a plurality of gaming activities available to the user for play via the gaming device;
updating, by the at least one processor, the user'"'"'s profile to reflect a first success level of the user in playing a first of the plurality of gaming activities via the gaming device during a first gaming session;
in response to a start of a second gaming session that is subsequent to a termination of the first gaming session;
determining, by the at least one processor, from the user'"'"'s profile at least the first success level of the user in playing the first gaming activity during the first gaming session;
based at least in part on the first success level, modifying, by the at least one processor, a gaming environment, wherein the modification includes a change as to how the first gaming activity is presented to the user as a possible gaming activity that the user may play via the gaming device during the second gaming session; and
presenting, by the at least one processor, to the user, via the gaming device, the first gaming activity according to the modified gaming environment.
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Accused Products
Abstract
A gaming system is provided. The gaming system allows users to access applications via gaming communication devices coupled to a communication network. At least a portion of the network may be wireless. The gaming applications include gambling, financial, entertainment service, and other types of transactions. The system may include a user location determination feature to prevent users from conducting transactions from unauthorized areas. The gaming system may incorporate a user profile feature according to which certain information regarding users of the system may be maintained. Such information can include, without limitation, information relating to preferences, finances, activities participated in by the users, and trends and habits of the users.
765 Citations
20 Claims
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1. A method comprising:
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storing, by at least one processor, in at least one data storage device electronically coupled to the processor, at least one profile associated with a user of a gaming device, the gaming device being operable to make a plurality of gaming activities available to the user for play via the gaming device; updating, by the at least one processor, the user'"'"'s profile to reflect a first success level of the user in playing a first of the plurality of gaming activities via the gaming device during a first gaming session; in response to a start of a second gaming session that is subsequent to a termination of the first gaming session; determining, by the at least one processor, from the user'"'"'s profile at least the first success level of the user in playing the first gaming activity during the first gaming session; based at least in part on the first success level, modifying, by the at least one processor, a gaming environment, wherein the modification includes a change as to how the first gaming activity is presented to the user as a possible gaming activity that the user may play via the gaming device during the second gaming session; and presenting, by the at least one processor, to the user, via the gaming device, the first gaming activity according to the modified gaming environment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification