Gaming system and method providing a multiplay game with resultant symbols
First Claim
1. A gaming system comprising:
- at least one processor;
at least one display device;
at least one input device; and
at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a play of a game associated with;
(i) a first plurality of symbols;
(ii) a second plurality of symbols;
(iii) a first plurality of symbol display areas; and
(iv) a second plurality of symbol display areas, wherein each of the first plurality of symbol display areas is associated with a different one of the second plurality of symbol display areas; and
(b) for said play of the game;
(i) generate and display a plurality of the first plurality of symbols at the first plurality of symbol display areas;
(ii) independently generate and display a plurality of the second plurality of symbols at the second plurality of symbol display areas;
(iii) for each of at least one designated one of the first plurality of symbol display areas, if the symbol displayed at said symbol display area has a designated relationship with the symbol displayed at the associated one of the second plurality of symbol display areas, form a resultant symbol from said symbols based on said designated relationship;
(iv) make an award determination based on any resultant symbols and not based on any non-resultant symbols; and
(v) provide any determined awards.
1 Assignment
0 Petitions
Accused Products
Abstract
Various embodiments of the present disclosure are directed to a gaming system and method providing a multiplay game with resultant symbols. The game is associated with a plurality of reel sets each including a plurality of reels. Each reel is associated with one or more symbol display areas. For each reel set, each symbol display area associated with a reel of that reel set is associated with a symbol display area associated with one of the reels of each other reel set. The gaming system independently generates and displays certain of the symbols on the reels of the respective reel sets at the corresponding symbol display areas. If associated symbol display areas display symbols having a designated relationship with one another, the gaming system forms a resultant symbol from those symbols. The gaming system determines any awards based on the resultant symbols and not based on any non-resultant symbols.
-
Citations
38 Claims
-
1. A gaming system comprising:
-
at least one processor; at least one display device; at least one input device; and at least one memory device storing a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a play of a game associated with; (i) a first plurality of symbols; (ii) a second plurality of symbols; (iii) a first plurality of symbol display areas; and (iv) a second plurality of symbol display areas, wherein each of the first plurality of symbol display areas is associated with a different one of the second plurality of symbol display areas; and (b) for said play of the game; (i) generate and display a plurality of the first plurality of symbols at the first plurality of symbol display areas; (ii) independently generate and display a plurality of the second plurality of symbols at the second plurality of symbol display areas; (iii) for each of at least one designated one of the first plurality of symbol display areas, if the symbol displayed at said symbol display area has a designated relationship with the symbol displayed at the associated one of the second plurality of symbol display areas, form a resultant symbol from said symbols based on said designated relationship; (iv) make an award determination based on any resultant symbols and not based on any non-resultant symbols; and (v) provide any determined awards. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 22)
-
-
13. A method of operating a gaming system, said method comprising:
-
(a) causing at least one processor to execute a plurality of instructions stored in at least one memory device to operate with at least one display device to display a play of a game associated with; (i) a first plurality of symbols; (ii) a second plurality of symbols; (iii) a first plurality of symbol display areas; and (iv) a second plurality of symbol display areas, wherein each of the first plurality of symbol display areas is associated with a different one of the second plurality of symbol display areas; (b) for said play of the game, causing the at least one processor to execute the plurality of instructions to operate with the at least one display device to; (i) generate and display a plurality of the first plurality of symbols at the first plurality of symbol display areas; (ii) independently generate and display a plurality of the second plurality of symbols at the second plurality of symbol display areas; (iii) for each of at least one designated one of the first plurality of symbol display areas, if the symbol displayed at said symbol display area has a designated relationship with the symbol displayed at the associated one of the second plurality of symbol display areas, form a resultant symbol from said symbols based on said designated relationship; and (iv) make an award determination based on any resultant symbols and not based on any non-resultant symbols; and (c) providing any determined awards. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 21, 23, 24, 25, 26)
-
-
27. A non-transitory computer readable medium storing a plurality of instructions which, when executed by at least one processor, cause the at least one processor to:
-
(a) cause at least one display device to display a play of a game associated with; (i) a first plurality of symbols; (ii) a second plurality of symbols; (iii) a first plurality of symbol display areas; and (iv) a second plurality of symbol display areas, wherein each of the first plurality of symbol display areas is associated with a different one of the second plurality of symbol display areas; and (b) for said play of the game; (i) generate and cause the at least one display device to display a plurality of the first plurality of symbols at the first plurality of symbol display areas; (ii) independently generate and cause the at least one display device to display a plurality of the second plurality of symbols at the second plurality of symbol display areas; (iii) for each of at least one designated one of the first plurality of symbol display areas, if the symbol displayed at said symbol display area has a designated relationship with the symbol displayed at the associated one of the second plurality of symbol display areas, form a resultant symbol from said symbols based on said designated relationship; (iv) make an award determination based on any resultant symbols and not based on any non-resultant symbols; and (v) provide any determined awards. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
-
Specification