Wagering game with persistent state of game assets affecting other players
First Claim
1. A method of playing a wagering game, comprising:
- conducting, by at least one of one or more processors, said wagering game at a gaming machine, said wagering game having a plurality of symbols that indicate a randomly selected outcome selected from a plurality of outcomes in response to a wager input received via an input device from a first player, at least one of said outcomes providing an asset that can be saved by said first player for use during a subsequent gaming session;
providing, by at least one of one or more processors, said first player with an opportunity to transfer said asset to a second player to encourage said second player to play said wagering game;
in response to said first player transferring said asset, awarding, by at least one of one or more processors, said first player with a game-enhancement parameter to be applied to said wagering game;
presenting an indication, at the gaming machine or at a different gaming machine, of said game-enhancement parameter awarded to said first player; and
conducting, by at least one of one or more processors, said wagering game with said game-enhancement parameter applied thereto.
11 Assignments
0 Petitions
Accused Products
Abstract
A gaming system includes a plurality of linked gaming machines, each gaming machine including a display for displaying a plurality of symbols that indicates a randomly selected outcome of a wagering game. The randomly selected outcome is selected from a plurality of outcomes in response to a wager input. Each gaming machine allows a player to achieve a player level from a plurality of player levels. The gaming system further includes a controller linked to the gaming machines. The controller is adapted to permit a certain community-event game from a plurality of community-game events to be played at two or more of gaming machines in response to a conditional state at the gaming machines. The conditional state is a function of the player levels at the gaming machines.
152 Citations
16 Claims
-
1. A method of playing a wagering game, comprising:
-
conducting, by at least one of one or more processors, said wagering game at a gaming machine, said wagering game having a plurality of symbols that indicate a randomly selected outcome selected from a plurality of outcomes in response to a wager input received via an input device from a first player, at least one of said outcomes providing an asset that can be saved by said first player for use during a subsequent gaming session; providing, by at least one of one or more processors, said first player with an opportunity to transfer said asset to a second player to encourage said second player to play said wagering game; in response to said first player transferring said asset, awarding, by at least one of one or more processors, said first player with a game-enhancement parameter to be applied to said wagering game; presenting an indication, at the gaming machine or at a different gaming machine, of said game-enhancement parameter awarded to said first player; and conducting, by at least one of one or more processors, said wagering game with said game-enhancement parameter applied thereto. - View Dependent Claims (2, 3, 4, 5, 6)
-
-
7. A gaming system comprising:
-
a plurality of linked gaming machines, each of said plurality of linked gaming machines including a display for displaying a plurality of symbols that indicates a randomly selected outcome of a wagering game that has been selected from a plurality of outcomes in response to a wager input, at least one of said outcomes providing an asset that can be saved by a first player for use during a subsequent gaming session; and at least one controller linked to said plurality of linked gaming machines and adapted to provide said first player with an opportunity to transfer said asset to a second player to encourage said second player to play said wagering game, in response to said first player transferring said asset, award said first player with a game-enhancement parameter to be applied to said wagering game, present an indication, on the display of at least one of the linked gaming machines, of said game-enhancement parameter awarded to said first player, and conducting said wagering game with said game-enhancement parameter applied thereto. - View Dependent Claims (8, 9, 10)
-
-
11. One or more physical machine-readable non-transitory storage media including instructions which, when executed by one or more processors, cause the one or more processors to perform operations comprising:
-
conducting a wagering game at a gaming machine, said wagering game having a plurality of symbols that indicate a randomly selected outcome selected from a plurality of outcomes in response to a wager input by a first player, at least one of said outcomes providing an asset that can be saved by said first player for use during a subsequent gaming session; providing said first player with an opportunity to transfer said asset to a second player to encourage said second player to play said wagering game; in response to said first player transferring said asset, awarding said first player with a game-enhancement parameter to be applied to said wagering game; presenting an indication, at the gaming machine or at a different gaming machine, of said game-enhancement parameter awarded to said first player; and conducting said wagering game with said game-enhancement parameter applied thereto. - View Dependent Claims (12, 13, 14, 15, 16)
-
Specification