Method and system for viewing images of a pari-mutuel gaming activity
First Claim
1. A method of conducting a pari-mutuel gaming activity, the method comprising:
- providing at least one patron an opportunity to view an event which is a subject of the pari-mutuel gaming activity on a display element;
providing the at least one patron an opportunity to freeze at least one image of the event in progress while enabling the patron to continue viewing the event in progress;
solely responsive to the at least one patron freezing the at least one image, saving the at least one image and displaying the at least one image as a thumbnail image on the display element in conjunction with the event in progress;
providing the at least one patron an opportunity to freeze at least another image of the event in progress while enabling the patron to continue viewing the event in progress on the display element;
solely responsive to the at least one patron freezing the at least another image, saving the at least another image and displaying the at least another image as a thumbnail image on the display element in conjunction with the event in progress and the thumbnail image of the at least one image; and
providing the at least one patron an opportunity to view the at least one saved image and the at least another saved image on the display element subsequent to saving.
6 Assignments
0 Petitions
Accused Products
Abstract
The invention relates generally to the field of gaming and, more particularly, to pari-mutuel gaming activities and pari-mutuel gaming systems. In one embodiment, a method of conducting a pari-mutuel gaming activity includes providing a patron an opportunity to view an event that is a subject of the pari-mutuel gaming activity and providing the patron an opportunity to select an image of the event in progress. Responsive to the patron selecting the image, the image is saved and the patron is provided with an opportunity to view the saved imaged subsequent to saving. A system and computer for providing the method of conducting the pari-mutuel gaming activity is also disclosed. In the pari-mutuel gaming activities described herein, a patron is enabled to create multiple “snapshots” of a race.
12 Citations
34 Claims
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1. A method of conducting a pari-mutuel gaming activity, the method comprising:
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providing at least one patron an opportunity to view an event which is a subject of the pari-mutuel gaming activity on a display element; providing the at least one patron an opportunity to freeze at least one image of the event in progress while enabling the patron to continue viewing the event in progress; solely responsive to the at least one patron freezing the at least one image, saving the at least one image and displaying the at least one image as a thumbnail image on the display element in conjunction with the event in progress; providing the at least one patron an opportunity to freeze at least another image of the event in progress while enabling the patron to continue viewing the event in progress on the display element; solely responsive to the at least one patron freezing the at least another image, saving the at least another image and displaying the at least another image as a thumbnail image on the display element in conjunction with the event in progress and the thumbnail image of the at least one image; and providing the at least one patron an opportunity to view the at least one saved image and the at least another saved image on the display element subsequent to saving. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of conducting a pari-mutuel gaming activity, the method comprising:
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providing at least one patron an opportunity to view an event which is a subject of the pari-mutuel gaming activity on a display element associated with a pari-mutuel gaming system; providing the at least one patron an opportunity to freeze at least one image of the event while in progress with an input device while enabling the patron to continue viewing the event in progress on the display element; automatically activating the pari-mutuel gaming system to save and display the at least one image on the display element directly responsive to the at least one patron freezing the at least one image; providing the at least one patron an opportunity to freeze at least another image of the event while in progress with the input device while enabling the patron to continue viewing the event in progress on the display element; automatically activating the pari-mutuel gaming system to save and display the at least another image on the display element directly responsive to the at least one patron freezing the at least another image; and providing the at least one patron an opportunity to view the at least one saved image and the at least another saved image on the display element subsequent to saving. - View Dependent Claims (10, 11, 12, 13, 14)
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15. A system for conducting a pari-mutuel gaming activity, the system comprising:
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a display element for displaying information associated with an event which is a subject of the pari-mutuel gaming activity; an input device for interacting with at least one patron; and a computer operatively configured with software; wherein the software is operatively configured to enable the computer to conduct the pari-mutuel gaming activity, wherein, in the pari-mutuel gaming activity; the display element is enabled to display the event in progress; the at least one patron is provided with an opportunity to freeze at least one image of the event in progress with the input device while enabling the patron to continue viewing the event in progress on the display element; wherein, if the at least one patron freezes the at least one image, the at least one image is automatically saved in memory and displayed as a thumbnail image on the display element in conjunction with the event in progress; the at least one patron is provided with an opportunity to freeze at least another image of the event in progress with the input device while enabling the patron to continue viewing the event in progress on the display element; wherein, if the at least one patron freezes the at least another image, the at least another image is automatically saved in memory and displayed as a thumbnail image on the display element in conjunction with the event in progress and the thumbnail image of the at least one image; and the at least one patron is provided with an opportunity to view the at least one saved image and the at least another saved image on the display element. - View Dependent Claims (16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A computer configured to conduct a pari-mutuel gaming activity, comprising:
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a central processing unit; an input device; and memory operatively configured with software; wherein the software is operatively configured to; display an event which is a subject of the pari-mutuel gaming activity on a display element; generate information associated with the event of the pari-mutuel gaming activity; display the information associated with the event of the pari-mutuel gaming activity on the display element; automatically store at least one image of the event in the memory in direct response to at least one patron activating the input device while continuing to display the event of the pari-mutuel gaming activity on the display element; automatically store at least another image of the event in the memory in direct response to the at least one patron activating the input device while continuing to display the event of the pari-mutuel gaming activity on the display element; and allow the at least one patron to view the at least one stored image and the at least another stored image on the display element. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34)
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Specification