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Modifying a display quality of an area in a virtual universe according to avatar characteristics

  • US 8,624,903 B2
  • Filed: 06/27/2011
  • Issued: 01/07/2014
  • Est. Priority Date: 10/31/2007
  • Status: Active Grant
First Claim
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1. A computer system for modifying an appearance of an area of a virtual universe, the computer system comprising:

  • one or more processors, one or more tangible computer-readable memories, and one or more computer-readable tangible storage devices;

    program instructions, stored on at least one of the one or more storage devices for execution by at least one of the one or more processors via at least one of the one or more memories, to determine a number of avatars that occupy an area of a virtual universe;

    program instructions, stored on at least one of the one or more storage devices for execution by at least one of the one or more processors via at least one of the one or more memories, to determine a display quality of the area of the virtual universe that can be reduced to conserve a computing resource that processes data to present the area of the virtual universe;

    program instructions, stored on at least one of the one or more storage devices for execution by at least one of the one or more processors via at least one of the one or more memories, to reduce the display quality of the area of the virtual universe proportionally to the number of avatars that occupy the area of the virtual universe, and in response, to reduce usage of the computing resource to process the data to present the area of the virtual universe; and

    program instructions, stored on at least one of the one or more storage devices for execution by at least one of the one or more processors via at least one of the one or more memories, to convert a first value that represents the number of avatars to a second value that represents a range of avatar population in the area.

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