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Systems and methods for simulating three-dimensional virtual interactions from two-dimensional camera images

  • US 8,624,962 B2
  • Filed: 02/02/2009
  • Issued: 01/07/2014
  • Est. Priority Date: 02/02/2009
  • Status: Active Grant
First Claim
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1. A computer implemented method for incorporating a representation of a participant into a virtual 3D environment, comprising:

  • receiving an image captured by a camera, the image including a participant;

    automatically determining a contour of the participant;

    automatically associating depth data with the contour of the participant;

    automatically generating a first virtual 3D representation of the participant by extruding the contour based on the associated depth data;

    determining a physics interaction between the first virtual 3D representation of the participant and a second virtual 3D representation of a second object based at least on the extruded contour, wherein the physics interaction comprises a force vector;

    and automatically causing a display of the interaction between the first virtual 3D representation of the participant and the second virtual 3D representation of a second object based at least on the extruded contour, wherein the computer implemented method is performed substantially in real-time.

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