Robotic game systems and methods
First Claim
1. A game system, comprising:
- a first mobile device comprising a microprocessor, a memory and a light generating device, and configured to project a light beam having a first characteristic on an overhead surface; and
a second mobile device comprising a microprocessor, a memory and a sensor, and configured to;
detect a reflection of the projected light beam having the first characteristic on the overhead surface;
determine a direction and a distance of the second mobile device in relation to a position of the first mobile device based on the detected reflection; and
generate movement commands for the second mobile device based in part on the determined direction and distance.
5 Assignments
0 Petitions
Accused Products
Abstract
A vehicle chase game includes a first game object and a second game object. A second game object scans for a projected spot on an overhead surface. The second game object detects the projected spot on the overhead surface and gathers location information based on the detected projected spot. The second game object generates a position of a first game object based on the location information. The second game object transfers the position of the first game object to the chase game application program. The chase game application program selects a behavior based on the position of the first game object, where a goal of the behavior is to drive the second game object to intercept the first game object. The chase game application program sends instructions to the second game object'"'"'s mechanical and electrical systems to execute the selected behaviors.
110 Citations
13 Claims
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1. A game system, comprising:
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a first mobile device comprising a microprocessor, a memory and a light generating device, and configured to project a light beam having a first characteristic on an overhead surface; and a second mobile device comprising a microprocessor, a memory and a sensor, and configured to; detect a reflection of the projected light beam having the first characteristic on the overhead surface; determine a direction and a distance of the second mobile device in relation to a position of the first mobile device based on the detected reflection; and generate movement commands for the second mobile device based in part on the determined direction and distance. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A computer-implemented method for a first mobile device, the first mobile device including a memory, a processor and a sensor, the memory storing computer-readable instructions which when executed by the processor, cause the first mobile device to:
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detect, utilizing a sensor, a reflection of a projected light beam having a first characteristic generated by a second mobile device on an overhead surface; determine, utilizing the computer-readable instructions stored in the memory, a direction and a distance of the first mobile device in relation to a position of the second mobile device utilizing the reflection; and generate, utilizing the computer-readable instructions stored in the memory, movement commands for the first mobile device based in part on the determined direction and distance. - View Dependent Claims (9, 10, 11, 12, 13)
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Specification