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Gaming system and method for normalizing average expected payouts to players

  • US 8,632,396 B2
  • Filed: 11/06/2012
  • Issued: 01/21/2014
  • Est. Priority Date: 11/05/2009
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • at least one processor;

    at least one input device;

    at least one display device; and

    at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;

    (a) identify a player,(b) for the identified player, maintain a distinct bonus game attribute database including a plurality of different bonus game attributes, each of the bonus game attributes having a probability of being selected for a play of a bonus game, wherein each of the bonus game attributes is associated with a different one of a plurality of wager levels, each wager level associated with a different one of a plurality of different wager amounts,(c) enable the identified player to place one of the plurality of different wager amounts on a play a base game,(d) modify the bonus game attribute database maintained for the identified player by modifying the probability of the bonus game attribute associated with the wager level associated with the placed wager amount,(e) determine if a bonus game triggering event occurs, and(f) if the bonus game triggering event does not occur, repeat (c) to (f) until the bonus game triggering event occurs.

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