Game system, game apparatus, storage medium storing game program and game data exchange method
First Claim
Patent Images
1. A device, comprising:
- a game application executing unit for executing a game application;
a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending broadcasting data for one or more unknown devices, and a second mode for waiting to receive broadcasting data; and
a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application.
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Abstract
A game system including a plurality of mobile game apparatuses, and a mobile game apparatus that can communicate with another game apparatus that exists within a communicable range by use of a radio communications unit. When a communicated state is established, exchanging conditions for exchanging game data are received and transmitted, and in a case the exchange conditions are coincident with each other, the game data are exchanged.
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Citations
157 Claims
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1. A device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending broadcasting data for one or more unknown devices, and a second mode for waiting to receive broadcasting data; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26)
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27. A device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending a search for another device, and a second mode for receiving a search from another device; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58)
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59. A device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode and a second mode, the communication unit in the first mode searching for other devices in the second mode, the communication unit in the second mode searching for other devices in the first mode; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (60, 61, 62, 63, 64, 65, 66, 67)
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68. A device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending data without specifying a destination address, and a second mode for waiting to receive such data; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application.
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69. A system comprising first and second devices, the first device comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending broadcasting data for one or more unknown devices, and a second mode for waiting to receive broadcasting data; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (70, 71, 72, 73, 74, 75, 76)
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77. A system comprising first and second devices, the first device comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending a search for another device, and a second mode for receiving a search from another device; and a cycling unit cooperating with the communication unit for automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (78, 79, 80, 81, 82, 83)
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84. A system comprising first and second devices, the first device comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode and a second mode, the communication unit in the first mode searching for other devices in the second mode, the communication unit in the second mode searching for other devices in the first mode; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (85, 86, 87, 88)
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89. A system comprising first and second devices, the first device comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending data without specifying a destination address, and a second mode for waiting to receive such data; and a cycling unit cooperating with the communication unit for automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application.
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90. A non-transitory computer readable storage medium tangibly storing a program executable on a device comprising at least one processor and a communication unit for performing wireless radio communication, the program comprising instructions configured to at least:
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execute a game application; cause the communication unit to operate in a first mode for sending broadcasting data for one or more unknown devices; cause the communication unit to operate in a second mode for waiting to receive broadcasting data; and cycle the communication unit so that the communication unit alternately repeats the first and second modes, each alternation being automatic, and the cycle being performable during game application execution. - View Dependent Claims (91, 92, 93, 94, 95, 96, 97, 98, 99, 100)
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101. A non-transitory computer readable storage medium tangibly storing a program executable on a device comprising at least one processor and a communication unit for performing wireless radio communication, the program comprising instructions configured to at least:
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execute a game application; cause the communication unit to operate in a first mode for sending a search for another device; cause the communication unit to operate in a second mode for receiving a search from another device; and cycle the communication unit so that the communication unit alternately repeats the first and second modes, each alternation being automatic, and the cycle being performable during game application execution. - View Dependent Claims (102, 103, 104, 105, 106, 107, 108, 109, 110, 116, 117, 118)
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111. A non-transitory computer readable storage medium tangibly storing a program executable on a device comprising at least one processor and a communication unit for performing wireless radio communication, the program comprising instructions configured to at least:
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execute a game application; cause the communication unit to operate in a first mode and a second mode, the communication unit in the first mode searching for other devices in the second mode, the communication unit in the second mode searching for other devices in the first mode; and cycle the communication unit so that the communication unit alternately repeats the first and second modes, each alternation being automatic, and the cycle being performable during game application execution. - View Dependent Claims (112, 113, 114, 115)
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119. A non-transitory computer readable storage medium tangibly storing a program executable on a device comprising at least one processor and a communication unit for performing wireless radio communication, the program comprising instructions configured to at least:
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execute a game application; cause the communication unit to operate in a first mode for sending data without specifying a destination address; cause the communication unit to operate in a second mode for waiting to receive such data; and cycle the communication unit so that the communication unit alternately repeats the first and second modes, each alternation being automatic, and the cycle being performable during game application execution. - View Dependent Claims (120, 121, 122)
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123. A method for performing wireless radio communication, the method comprising:
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causing a communication unit to operate in a first mode for sending broadcasting data for one or more unknown devices; causing the communication unit to operate in a second mode for waiting to receive broadcasting data; and cycling the communication unit so that the communication unit alternately repeats the first and second modes, each alternation being automatic, and the cycling being performable during game application execution.
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124. A method for performing wireless radio communication, the method comprising:
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causing a communication unit to operate in a first mode for sending a search for another device; causing the communication unit to operate in a second mode for receiving a search from another device; and cycling the communication unit so that the communication unit automatically alternately repeats the first and second modes, the cycling being performable during game application execution.
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125. A device, comprising:
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a game application executing unit capable of executing a game application; a communication unit capable of performing wireless radio communication, the communication unit being operable in a first mode for sending broadcasting data for one or more unknown devices, and a second mode for waiting to receive broadcasting data; and a cycling unit cooperating with the communication unit capable of alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136)
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137. A device, comprising:
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a game application executing unit capable of executing a game application; a communication unit capable of performing wireless radio communication, the communication unit being operable in a first mode for sending a search for another device, and a second mode for receiving a search from another device; and a cycling unit cooperating with the communication unit capable of automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application.
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138. A device, comprising:
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a game application executing unit capable of executing a game application; a communication unit capable of performing wireless radio communication, the communication unit being operable in a first mode and a second mode, the communication unit in the first mode searching for other devices in the second mode, the communication unit in the second mode searching for other devices in the first mode; and a cycling unit cooperating with the communication unit capable of alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application.
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139. A device, comprising:
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a game application executing unit capable of executing a game application; a communication unit capable of performing wireless radio communication, the communication unit being operable in a first mode for sending data without specifying a destination address, and a second mode for waiting to receive such data; and a cycling unit cooperating with the communication unit capable of automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application.
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140. A game device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending broadcasting data for one or more unknown devices, and a second mode for waiting to receive broadcasting data; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151)
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152. A game device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending a search for another device, and a second mode for receiving a search from another device; and a cycling unit cooperating with the communication unit for automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application.
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153. A game device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode and a second mode, the communication unit in the first mode searching for other devices in the second mode, the communication unit in the second mode searching for other devices in the first mode; and a cycling unit cooperating with the communication unit for alternately repeating the first and second modes, each alternation being automatic, and the cycling unit being activatable while the game application executing unit is executing the game application.
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154. A game device, comprising:
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a game application executing unit for executing a game application; a communication unit for performing wireless radio communication, the communication unit being operable in a first mode for sending data without specifying a destination address, and a second mode for waiting to receive such data; and a cycling unit cooperating with the communication unit for automatically alternately repeating the first and second modes, the cycling unit being activatable while the game application executing unit is executing the game application. - View Dependent Claims (155, 156, 157)
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Specification