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Simulating musical instruments

  • US 8,636,572 B2
  • Filed: 03/16/2011
  • Issued: 01/28/2014
  • Est. Priority Date: 03/16/2010
  • Status: Active Grant
First Claim
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1. A method for assigning a success condition for a section of repeatable inputs displayed in a sub-lane of a lane, executed on a game platform in communication with a display, the method comprising:

  • (a) displaying, on the display, a plurality of cues of the sub-lane, wherein the plurality of cues are associated with a first section having repeatable inputs;

    (b) starting a timer during the first section having repeatable inputs, the timer associated with a first timing threshold;

    (c) determining if a player input is received for the sub-lane before the timer reaches the first timing threshold, and if the player input is received for the sub-lane before the timer reaches the first timing threshold, assigning a first success condition;

    (d) restarting the timer based on whether the player input is received for the sub-lane before the timer reaches the first timing threshold; and

    (e) repeating steps (c) and (d) during the first section having repeatable inputs based on whether the player input is received for the sub-lane before the timer reaches the first timing threshold.

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