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Automatic game play

  • US 8,636,575 B2
  • Filed: 11/07/2011
  • Issued: 01/28/2014
  • Est. Priority Date: 03/01/2007
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, by a computing device, a request from a player to engage in play of a plurality of games on behalf of the player;

    determining, by the computing device, a first intermediate outcome of a first game of the plurality of games;

    making, by the computing device, a first decision on behalf of the player in the first game without input from the player;

    determining, by the computing device, a first final outcome of the first game based, at least in part, on the first intermediate outcome and the first decision;

    determining, by the computing device, a second intermediate outcome of a second game of the plurality of games;

    determining, by the computing device, that the second intermediate outcome satisfies one or more criteria, in which the one or more criteria includes an opportunity for a payout above a first threshold resulting from the second decision;

    in response to determining that the second intermediate outcome satisfies the one or more criteria, soliciting, by the computing device and from the player, a second decision to be made by the player in the second game;

    receiving, by the computing device, the second decision from the player; and

    determining, by the computing device, a second final outcome of the second game based on the second intermediate outcome and based on the second decision.

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