Gaming machine with loyalty bonus
First Claim
1. A method of gaming comprising accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet;
- and accumulating points at a first rate for a bet of a first amount and accumulating points at a second rate for a bet of a second amount.
5 Assignments
0 Petitions
Accused Products
Abstract
A gaming machine is provided, which awards loyalty points to players playing the game who have identified themselves to the machine. The machine is arranged to award loyalty points to the player and to play two game means wherein, the first or base game may be provided by the slot machine game as a stand alone function with no dependence upon a supporting communications network, the second game may be linked game in which a plurality of network connected machines (50) participate with control of the game being provided by a central game controller (60), while the communications network (62) is controlled by a network controller (61). A first game mode is available to all players and a second enhanced game mode is made available to players who have reached a predetermined threshold of loyalty points.
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Citations
22 Claims
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1. A method of gaming comprising accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet;
- and accumulating points at a first rate for a bet of a first amount and accumulating points at a second rate for a bet of a second amount.
- View Dependent Claims (2, 3)
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4. A method of gaming comprising accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet;
- and allocating a first point increment amount for a bet of a first amount and allocating a second point increment amount for a bet of a second amount.
- View Dependent Claims (5)
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6. A method of gaming comprising accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet;
- and making the player eligible for a bonus game when a number of accumulated loyalty points reaches a threshold level.
- View Dependent Claims (7)
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8. A loyalty points system comprising:
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a gaming console operable by a player to play a game; and a controller arranged to accumulate loyalty points for the player for each play of the game on which a bet is made, the accumulation being by a loyalty point increment amount which is derived from the amount bet but which is not directly proportional to the amount bet, and wherein the controller accumulates points at a first rate for a bet of a first amount and accumulating points at a second rate for a bet of a second amount. - View Dependent Claims (9, 10)
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11. A loyalty points system comprising:
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a gaming console operable by a player to play a game; and a controller arranged to accumulate loyalty points for the player for each play of the game on which a bet is made, the accumulation being by a loyalty point increment amount which is derived from the amount bet but which is not directly proportional to the amount bet, and wherein the controller allocates a first point increment amount for a bet of a first amount and allocating a second point increment amount for a bet of a second amount. - View Dependent Claims (12)
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13. A loyalty points system comprising:
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a gaming console operable by a player to play a game; and a controller arranged to accumulate loyalty points for the player for each play of the game on which a bet is made, the accumulation being by a loyalty point increment amount which is derived from the amount bet but which is not directly proportional to the amount bet, and to make the player eligible for a bonus game when a number of accumulated loyalty points reaches a threshold level. - View Dependent Claims (14)
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15. A method of gaming comprising:
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accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet; accumulating points at a first rate for a bet of a first amount; and accumulating points at a second rate for a bet of a second amount. - View Dependent Claims (16)
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17. A method of gaming comprising
accumulating loyalty points in a loyalty points system for a player for each play of a game on a gaming console on which a bet is made, the accumulation being by a loyalty point increment amount which is derived by a controller from the amount bet but which is not directly proportional to the amount bet; -
allocating a first point value for a bet of a first amount; and allocating a second point value for a bet of a second amount. - View Dependent Claims (18)
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19. A loyalty points system comprising:
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a gaming console operable by a player to play a game; and a controller arranged to accumulate loyalty points for the player for each play of the game on which a bet is made, the accumulation being by a loyalty point increment amount which is derived from the amount bet but which is not directly proportional to the amount bet, to accumulate points at a first rate for a bet of a first amount, and to accumulate points at a second rate for a bet of a second amount. - View Dependent Claims (20)
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21. A loyalty points system comprising:
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a gaming console operable by a player to play a game; and a controller arranged to accumulate loyalty points for the player for each play of the game on which a bet is made, the accumulation being by a loyalty point increment amount which is derived from the amount bet but which is not directly proportional to the amount bet, to allocate a first point value for a bet of a first amount, and to allocate a second point value for a bet of a second amount. - View Dependent Claims (22)
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Specification