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System and method for facilitating virtual item rewards based on a game of chance

  • US 8,636,591 B1
  • Filed: 05/16/2013
  • Issued: 01/28/2014
  • Est. Priority Date: 05/16/2013
  • Status: Active Grant
First Claim
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1. A computer-implemented method of facilitating virtual item rewards based on a game of chance, the method being implemented on a computer system that includes one or more physical processors, the method comprising:

  • executing an instance of a game space;

    implementing the instance of the game space to facilitate presentation of views of the game space to users, wherein the game space is configured to facilitate interaction of the users with the game space and/or each other through operations performed in the instance of the game space in response to commands received from the users, and wherein the users include a first user;

    effectuating presentation of a secondary game interface to the first user to facilitate play by the first user of a secondary game;

    providing a level of the secondary game to the first user through the secondary game interface, such provision comprising;

    (a) selecting an outcome from a set of outcomes for the level, wherein the set of outcomes include a Fail outcome, a Money Round outcome, a Jackpot outcome, and a Game Item outcome;

    (b) causing the secondary game interface to present the selected outcome to the first user;

    (c) responsive to the outcome being the Fail outcome, providing a virtual item associated with the Fail outcome to the first user in the game space, and ending the secondary game;

    (d) responsive to the selected outcome being the Money Round outcome, providing a Money Round game to the first user through the secondary game interface, wherein providing the Money Round game includes obtaining selection of value amounts from a set of potential value amounts, determining a total value amount corresponding to the selected value amounts by aggregating the selected value amounts, and awarding virtual currency usable in the virtual space to the first user in the total value amount, and providing a next level of the secondary game to the user through the secondary game interface;

    (e) responsive to the selected outcome being the Jackpot outcome, providing a virtual item associated with the Jackpot outcome to the first user in the game space, providing the next level of the secondary game to the user through the secondary game interface; and

    (f) responsive to the selected outcome being the Game Item outcome, providing, through the secondary game interface, an option associated with the Game Item outcome to the first user in the game space; and

    (i) responsive to reception of acceptance of the option by the first user through the secondary game interface, providing a virtual item associated with the Game Item outcome to the first user in the game space, and ending the secondary game, or (ii) responsive to reception of rejection of the option by the first user through the secondary game interface, providing the next level of the secondary game to the user through the secondary game interface; and

    wherein providing the next level of the secondary game to the user through the secondary game interface includes performing operations (a) and (b) for the next level, and performing an appropriate one of operations (c), (d), (e), and (f) for the next level.

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