System and method for conducting a game
First Claim
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1. A method of conducting a game using a game computer, the game computer programmed to implement an entry interface, a game interface and a game engine, the method comprising the acts of:
- providing, via the entry interface, for an entry of a first player into a game, the game including a plurality of games sessions;
providing, via the entry interface, for playing, by the first player, in at least one of the plurality of game sessions, wherein the at least one of the plurality of game sessions comprises a race; and
providing, via the game engine, for the race between two or more players including the first player, each of the two or more players having a starting point in the race, some of the two or more players having a same starting point different from the starting point of the first player, wherein a winning outcome of the race comprises either finishing the race first or being in a leading position at a predetermined time during the race, and wherein the winning outcome of the race determines an advancement of the first player in the game.
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Abstract
A game system is provided that conducts a game having one or more players. In the game, players compete in a number of gaming sessions to achieve an ultimate goal. In one example, the ultimate goal is to win a race, with the players'"'"' progress in the race being influenced by each players'"'"' success within individual game sessions. In one example, at least one of the game sessions is a guts poker game played among a number of players.
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Citations
46 Claims
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1. A method of conducting a game using a game computer, the game computer programmed to implement an entry interface, a game interface and a game engine, the method comprising the acts of:
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providing, via the entry interface, for an entry of a first player into a game, the game including a plurality of games sessions; providing, via the entry interface, for playing, by the first player, in at least one of the plurality of game sessions, wherein the at least one of the plurality of game sessions comprises a race; and providing, via the game engine, for the race between two or more players including the first player, each of the two or more players having a starting point in the race, some of the two or more players having a same starting point different from the starting point of the first player, wherein a winning outcome of the race comprises either finishing the race first or being in a leading position at a predetermined time during the race, and wherein the winning outcome of the race determines an advancement of the first player in the game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45)
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46. A system for conducting an electronic game, the system comprising:
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an entry interface configured to receive an entry of a player into a plurality of electronic game sessions; a game interface configured to receive, from the player, plays pertaining to at least one of the plurality of electronic game sessions, wherein at least one of the plurality of electronic game sessions comprises a race; and a game engine configured to conduct the race between a plurality of players that includes the player, each of the plurality of players having a starting point in the race, some of the plurality of players having a same starting point different from the starting point of the player, wherein a winning outcome of the race comprises either finishing the race first or being in a leading position at a predetermined time during the race, and wherein an advancement of the player in the electronic game is determined based on the winning outcome.
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Specification