System and method for an interactive lottery game over a network
First Claim
1. A method for playing an interactive online lottery game played by players on respective player devices capable of communication with a gaming server unit, the method comprising:
- creating, by the gaming server unit, groups to which are respectively associated a group total wager amount and a combination of symbols;
receiving, at the gaming server unit, from each of the players, a player wager amount;
associating fractions of each player wager amount to at least a portion of the groups thereby assigning a distribution percentage of each group of the at least a portion of the groups to each player, wherein the fractions are less than one;
closing, by the gaming server unit, groups for which the sum of the fractions of the player wager amounts associated thereto equals the group total wager amount, thereby resulting in closed groups;
comparing a draw result obtained from a limited pool of draw results to the combination of symbols for each closed groups;
based on the comparing, determining a winning group; and
calculating a distribution of the prize among the players associated to the winning group according to the assigned distribution percentage;
whereby the associating fractions of each player wager amount among at least a portion of the groups increases the probability for a player to win the prize as compared to the probability for a player to win the prize in the absence of the step of associating fractions.
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Abstract
A system and method for increasing player odds at the expense of sharing the jackpot. The interactive lottery game consists in forming as many closed groups as possible, i.e., paid lottery entries, by having players wager small amounts in opened groups, i.e., unpaid lottery entries, before the day of the jackpot draw. Three levels of play are controlled by the system: i) random group play, chosen by players to place wagers; ii) customized group play, chosen by players to close specific groups; and iii) interactive group play for players transferring wagers from players'"'"' opened groups to other groups according to game strategies. This is a wiser lottery game because represent higher return on investment for players while increasing house profitability. It defines a new interactive lottery game accessible from any portable device or personal computer as long as players are connected to a network.
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Citations
19 Claims
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1. A method for playing an interactive online lottery game played by players on respective player devices capable of communication with a gaming server unit, the method comprising:
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creating, by the gaming server unit, groups to which are respectively associated a group total wager amount and a combination of symbols; receiving, at the gaming server unit, from each of the players, a player wager amount; associating fractions of each player wager amount to at least a portion of the groups thereby assigning a distribution percentage of each group of the at least a portion of the groups to each player, wherein the fractions are less than one; closing, by the gaming server unit, groups for which the sum of the fractions of the player wager amounts associated thereto equals the group total wager amount, thereby resulting in closed groups; comparing a draw result obtained from a limited pool of draw results to the combination of symbols for each closed groups; based on the comparing, determining a winning group; and calculating a distribution of the prize among the players associated to the winning group according to the assigned distribution percentage; whereby the associating fractions of each player wager amount among at least a portion of the groups increases the probability for a player to win the prize as compared to the probability for a player to win the prize in the absence of the step of associating fractions. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A gaming server unit for playing an interactive online lottery game played by players on respective player devices capable of communication with a gaming server unit, the gaming server unit comprising:
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an input to receive, from each of the players, a player wager amount; a processor; a memory device accessible by the processor, the memory device storing instructions for retrieval by the processor to implement the processor to; create groups to which are respectively associated a group total wager amount and a combination of symbols; based on an association of fractions to each player wager amount to at least a portion of the groups, assign a distribution percentage of each group of the at least a portion of the groups to each player, wherein the fractions are less than one; close groups for which the sum of the fractions of the player wager amounts associated thereto equals the group total wager amount, thereby resulting in closed groups; compare a draw result obtained from a limited pool of draw results to the combination of symbols for each closed groups; based on the compare step, determine a winning group; and calculate a distribution of the prize among the players associated to the winning group according to the assigned distribution percentage; whereby the associated fractions of each player wager amount among at least a portion of the groups increases the probability for a player to win the prize as compared to the probability for a player to win the prize in the absence of the associating fractions step. - View Dependent Claims (17, 18)
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19. A method for playing interactive online game and being played by players on respective devices each being in communication with a gaming server unit, the method comprising:
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creating, by the gaming server unit, groups to which are respectively associated a group total wager amount and potential outcome; receiving, at the gaming server unit, from each of the players, a player wager amount; associating fractions of each player wager amount to at least a portion of the groups thereby assigning a distribution percentage of each group of the at least a portion of the groups to each player; closing, by the gaming server unit, groups for which the sum of the fractions of the player wager amounts distributed thereto equals the group total wager amount, thereby resulting in closed groups; obtaining a winning outcome and comparing the winning outcome to the potential outcome for each closed groups; and based on the comparing, determining a winning group; and calculating a distribution of the prize among the players associated to the winning group according to the assigned distribution percentage; whereby the associating fractions of each player wager amount among at least a portion of the groups increases the probability for a player to win the prize as compared to the probability for a player to win the prize in the absence of the associating fractions step.
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Specification