Game apparatus, storage medium storing game program and game controlling method
First Claim
1. A game apparatus provided with a display for displaying a game space, a touch panel provided in association with the display, and a vibrator for vibrating at least a screen of said display, comprising:
- a displaying portion configured to display the game space including an image of a character appearing in a game on the screen of said display;
an updating portion configured to update a flag for determining whether at least said character is in an attack state or a non-attack state,a detecting portion configured to detect position coordinates in response to an operation input to said touch panel by a player;
an obtaining portion configured to obtain the flag at a time of the operation input to said touch panel when the player directly touches the display area of said character; and
a vibration controlling portion configured to control said vibrator in a vibration pattern according to the flag obtained by said obtaining portion.
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Accused Products
Abstract
A game apparatus includes an LCD, and a touch panel is placed on a top surface of the LCD. A player instructs an enemy character displayed on the LCD by use of a stick to attack the enemy character. For example, in a case that the enemy character exists at a depth of a game screen, little damage is applied to the enemy character, and a weak vibration is applied to the game apparatus. Conversely, in a case that the enemy character exists at a front of the game screen, much damage is applied to the character, and a strong vibration is applied to the game apparatus. In either case, the vibrations are transmitted to the fingers or hands of the payer via the stick.
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Citations
4 Claims
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1. A game apparatus provided with a display for displaying a game space, a touch panel provided in association with the display, and a vibrator for vibrating at least a screen of said display, comprising:
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a displaying portion configured to display the game space including an image of a character appearing in a game on the screen of said display; an updating portion configured to update a flag for determining whether at least said character is in an attack state or a non-attack state, a detecting portion configured to detect position coordinates in response to an operation input to said touch panel by a player; an obtaining portion configured to obtain the flag at a time of the operation input to said touch panel when the player directly touches the display area of said character; and a vibration controlling portion configured to control said vibrator in a vibration pattern according to the flag obtained by said obtaining portion.
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2. A non-transitory storage medium storing a game program of a game apparatus provided with a display for displaying a game space, a touch panel provided in association with the display, and a vibrator for vibrating at least a screen of said display, wherein
said game program causes said game apparatus to: -
display the game space including an image of a character appearing in a game on the screen of said display; update a flag for determining whether at least said character is in an attack state or a non-attack state; detect position coordinates in response to an operation input to said touch panel by a player; obtain the flag at a time of the operation input to said touch panel when the player touches the display area of said character; and control said vibrator in a vibration pattern according to the obtained flag.
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3. A game controlling method of a game apparatus provided with a display for displaying a game space, a touch panel provided in association with the display, and a vibrator for vibrating at least a screen of said display, said method including:
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displaying the game space including an image of a character appearing in a game on the screen of said display; updating a flag for determining whether at least said character is in an attack state or a non-attack state, detecting position coordinates in response to an operation input to said touch panel by a player; obtaining the flag at a time of the operation input to said touch panel when the player directly touches the display area of said character; and vibrating said vibrator in a vibration pattern according to the obtained flag.
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4. A game apparatus provided with a display for displaying a game space, a touch panel provided in association with the display, and a vibrator for vibrating at least a screen of said display, comprising:
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a displaying portion configured to display the game space including an image of a character appearing in a game on the screen of said display; an updating portion configured to update status data indicating whether at least said character is in an attack state or a non-attack state, a detecting portion configured to detect position coordinates in response to an operation input to said touch panel by a player; an obtaining portion configured to obtain the status data at a time of the operation input to said touch panel when the player directly touches the display area of said character; and a vibration controlling portion configured to control said vibrator in a vibration pattern according to the status data obtained by said obtaining portion.
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Specification