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Using input from a mouse device to control a video game vehicle

  • US 8,641,526 B1
  • Filed: 10/05/2012
  • Issued: 02/04/2014
  • Est. Priority Date: 10/05/2012
  • Status: Active Grant
First Claim
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1. One or more non-transitory computer readable media storing instructions that, when executed by a data processing device, cause the data processing device to:

  • render a simulated three dimensional graphical environment for output to a display screen;

    control a moving vehicle within the three-dimensional graphical environment based on user input controlling a location of a two-dimensional input device;

    determining whether the location is within one of a first input area of a display screen and a second input area of the display screen;

    responsive to determining the location is within the first input area of the display screen, using destination-based control to alter a course of the vehicle to a heading in line with a destination identified by the location of the two-dimensional input device; and

    wherein the first input area consists of the interior area of a circle around a targeting reticle associated with the vehicle, and the second input area consists of a portion of the display screen outside the circle.

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