Automated and coordinated simulation of multiple concurrent user interactions
First Claim
1. A method for testing components of a vehicle entertainment system, comprising:
- interconnecting, via a network, a server computer comprising media content, and a plurality of user computers comprising software and hardware, wherein a user can operate a first one of the user computers to interact with the server computer to select among the media content for download to the first user computer;
loading a test agent component onto the first user computer;
loading a first scenario file comprising a series of user entry events that emulate user entry actions via a user interface device of the first user computer, wherein the user entry events in the first scenario file have one or more event execution delay values associated with them; and
executing the user entry events of the first scenario file by the test agent to generate system events that would normally be generated by a user operating the first user computer to interact with the server computer to select among the media content for download to the first user computer,wherein following execution of one of the user entry events in the series of the first scenario file, delaying by the test agent the execution of a next one of the user entry events in the series of the first scenario file for a length of time determined based on the event execution delay value associated with the next one of the user entry events.
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Abstract
A method and associated system are provided for testing components of a vehicle entertainment system, comprising: interconnecting, via a network, a server computer comprising media content, and a plurality of user computers comprising software and hardware via which the user can interact with the media content; loading a test agent component onto a first of the user computers; loading a first scenario file comprising a series of user entry events that emulate user entry actions via a user interface device of the first user computer; executing the user entry events of the first scenario file by the test agent to generate system events that would normally be generated by a user operating the first user computer to interact with media server; and responding to the first user computer, by the server computer, to the system events.
7 Citations
19 Claims
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1. A method for testing components of a vehicle entertainment system, comprising:
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interconnecting, via a network, a server computer comprising media content, and a plurality of user computers comprising software and hardware, wherein a user can operate a first one of the user computers to interact with the server computer to select among the media content for download to the first user computer; loading a test agent component onto the first user computer; loading a first scenario file comprising a series of user entry events that emulate user entry actions via a user interface device of the first user computer, wherein the user entry events in the first scenario file have one or more event execution delay values associated with them; and executing the user entry events of the first scenario file by the test agent to generate system events that would normally be generated by a user operating the first user computer to interact with the server computer to select among the media content for download to the first user computer, wherein following execution of one of the user entry events in the series of the first scenario file, delaying by the test agent the execution of a next one of the user entry events in the series of the first scenario file for a length of time determined based on the event execution delay value associated with the next one of the user entry events. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. A vehicle entertainment test system, comprising:
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a plurality of user computers comprising software and hardware, wherein a user can operate a first one of the user computers to interact with a server computer via network to select among media content on the server computer for download to the first user computer; a test agent that is loaded onto the first user computer; and a first scenario file that is loaded onto the first user computer, the first scenario file comprising a series of user entry events that emulate user entry actions via a user interface device of the first user computer, wherein the user entry events in the first scenario file have one or more event execution delay values associated with them; wherein the user entry events of the first scenario file are executed by the test agent to generate system events that would normally be generated by a user operating the first user computer to interact with the server computer to select among the media content for download to the first user computer, and wherein following execution of one of the user entry events in the series of the first scenario file, the test agent delays the execution of a next one of the user entry events in the series of the first scenario file for a length of time determined based on the event execution delay value associated with the next one of the user entry events.
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Specification