Gaming device having multiple interacting independently operable wheels
First Claim
Patent Images
1. A gaming system comprising:
- at least one input device;
at least one display device;
at least one processor; and
at least one memory device which stores a plurality of instructions, which When executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to;
(a) display a plurality of award generators, each award generator including a plurality of sections, a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards and at least one of the sections of each of the award generators being associated with another one of the award generators;
(b) display a play of a wagering game; and
(c) upon an occurrence of a triggering event associated with the play of the wagering game;
(i) activate one of the plurality of award generators,(ii) indicate a section of the activated award generator,(iii) when the indicated section is associated with one of the displayed awards, provide the displayed award to a player, and(iv) when the indicated section is associated with another one Of the award generators;
(A) activate said other award generator, and(B) repeat (ii) to (iv) at least once.
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Accused Products
Abstract
A gaming device having multiple interacting independently operated symbol generators, such as wheels. In one embodiment, each wheel includes a plurality of sections that are associated with a plurality of different outcomes which are displayed to a player. One or more of the wheels are activated, either sequentially or simultaneously and the results of the wheel activations influence one or more subsequent wheel activations. Upon a terminating event, an outcome based on the results from one or more spins of one or more of the wheels is provided to the player.
169 Citations
26 Claims
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1. A gaming system comprising:
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at least one input device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions, which When executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a plurality of award generators, each award generator including a plurality of sections, a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards and at least one of the sections of each of the award generators being associated with another one of the award generators; (b) display a play of a wagering game; and (c) upon an occurrence of a triggering event associated with the play of the wagering game; (i) activate one of the plurality of award generators, (ii) indicate a section of the activated award generator, (iii) when the indicated section is associated with one of the displayed awards, provide the displayed award to a player, and (iv) when the indicated section is associated with another one Of the award generators; (A) activate said other award generator, and (B) repeat (ii) to (iv) at least once. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A gaming system comprising:
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at least one input device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to; (a) display a primary award generator and a plurality of secondary award generators, each award generator including a plurality of sections, each of the sections of the plurality of secondary award generators being associated with one of a plurality of different displayed awards and each of the sections of the primary award generator being associated with a quantity of the secondary award generators to activate; (b) display a play of a wagering game; and (c) upon an occurrence of a triggering event associated with the play of the wagering game; (i) activate the primary award generator, (ii) indicate a section of the activated primary award generator, (iii) determine, based on the indicated section of the primary award generator, the quantity of the secondary award generators to activate, (iv) if the determined quantity of secondary award generators to activate is one secondary award generator; (A) activate one of the secondary award generators, (B) indicate a section of the activated secondary award generator, (C) determine the displayed award associated with the indicated section, and (D) provide the displayed award to a player, and (v) if the determined quantity of secondary award generators to activate is greater than one secondary award generator, for each of the determined quantity of secondary award generators to activate; (A) activate one of the secondary award generators, (B) indicate a section of the activated secondary award generator, (C) determine the displayed award associated with the indicated section, and (D) provide the displayed award to the player. - View Dependent Claims (11)
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12. A method of providing a wagering game, said method comprising:
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(a) displaying a plurality of award generators, each award generator including a plurality of sections, a plurality of the sections of each award generator being associated with one of a plurality of different displayed awards and at least one of the sections of each of the award generators being associated with another one of the award generators; (b) causing at least one display device to display a play of a wagering game; and (c) upon an occurrence of a triggering event associated with the play of the wagering game; (i) causing at least one processor to execute a plurality of instructions to activate one of the plurality of award generators, (ii) indicating a section of the activated award generator, (iii) when the indicated section is associated with one of the displayed awards, providing the displayed award to a player, and (iv) when the indicated section is associated with another one of the award generators; (A) causing the at least one processor to execute the plurality of instructions to activate said other award generator, and (B) repeating (ii) to (iv) at least once. - View Dependent Claims (13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. A method of providing a wagering game, said method comprising:
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(a) displaying a primary award generator and a plurality of secondary award generators, each award generator including a plurality of sections, each of the sections of the plurality of secondary award generators being associated with one of a plurality of different displayed awards and each of the sections of the primary award generator being associated with a quantity of the secondary award generators to activate; (b) causing at least one display device to display a play of a wagering game; and (c) upon an occurrence of a triggering event associated with the play of the wagering game; (i) causing at least one processor to execute a plurality of instructions to activate the primary award generator, (ii) indicating a section of the activated primary award generator, (iii) causing the at least one processor to execute the plurality of instructions to determine, based on the indicated section of the primary award generator, the quantity of the secondary award generators to activate, and (iv) if the determined quantity of secondary award generators to activate is one secondary award generator; (A) causing the at least one processor to execute the plurality of instructions to activate one of the secondary award generators, (B) indicating a section of the activated secondary award generator, (C)causing the at least one processor to execute the plurality of instructions to determine the displayed award associated with the indicated section, and (D) providing the displayed award to a player, and (v) if the determined quantity of secondary ward generators to activate is greater than one secondary award generator, for each of the determined quantity of secondary award generators to activate; (A) causing the at least one processor to execute the plurality of instructions to activate one of the secondary award generators, (B) indicating a section of the activated secondary award generator, (C) causing the at least one processor to execute the plurality of instructions to determine the displayed award associated with the indicated section, and (D) providing the displayed award to the player. - View Dependent Claims (24, 25, 26)
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Specification