System and method of providing real-time updates related to in-use artifacts in a software development environment
First Claim
1. A method implemented by a client computer and a server computer, related to a software artifact used in a software development environment operating on the client computer, the method comprising:
- storing in the server computer, artifact preferences, determined according to objective and subjective criteria, of artifact characteristics;
performing, based on polling from the client computer of the server computer as to whether there has been an actionable change to the software artifact with respect to the artifact preferences, the polling being performed repeatedly at regular timer intervals, an update cycle, includingthe server computer communicating to the client computer whether there is an actionable change to the software artifact with respect to the artifact preferences; and
when the server computer communicates that there is an actionable change to the software artifact, the client computer performing an update action in the software development environment in response to the actionable change, the update action being determined according to a rules engine stored in the client computer, the rules engine associating particular update actions with particular actionable changes and with particular software development environments.
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Accused Products
Abstract
An artifact update notification system that includes a server computer and client computer is discussed and described. The server computer stores artifact preferences, determined according to objective and subjective criteria, of artifact characteristics. The client computer executes a software development environment that makes use of a software artifact. The server computer and client computer interact to perform an update cycle. The update cycle includes the server computer communicating to the client computer whether there is an actionable change to the software artifact with respect to the artifact preferences. If there has been an actionable change to the software artifact, the client computer performs an update action in the software development environment in response to the actionable change. A related artifact update notification method is also described, as is a computer-readable storage medium that includes instructions for operation of a computer to execute a related artifact update notification method.
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Citations
12 Claims
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1. A method implemented by a client computer and a server computer, related to a software artifact used in a software development environment operating on the client computer, the method comprising:
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storing in the server computer, artifact preferences, determined according to objective and subjective criteria, of artifact characteristics; performing, based on polling from the client computer of the server computer as to whether there has been an actionable change to the software artifact with respect to the artifact preferences, the polling being performed repeatedly at regular timer intervals, an update cycle, including the server computer communicating to the client computer whether there is an actionable change to the software artifact with respect to the artifact preferences; and when the server computer communicates that there is an actionable change to the software artifact, the client computer performing an update action in the software development environment in response to the actionable change, the update action being determined according to a rules engine stored in the client computer, the rules engine associating particular update actions with particular actionable changes and with particular software development environments. - View Dependent Claims (2, 3, 4)
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5. A system, comprising:
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a server computer that stores artifact preferences, determined according to objective and subjective criteria, of artifact characteristics; and a client computer that executes a software development environment, the software development environment making use of a software artifact, wherein an update cycle is performed by the client computer and the server computer, based on polling from the client computer of the server computer as to whether there has been an actionable change to the software artifact with respect to the artifact preferences, the polling being performed repeatedly at regular timer intervals, the update cycle including the server computer communicating to the client computer whether there is an actionable change to the software artifact with respect to the artifact preferences; and when the server computer communicates that there is an actionable change to the software artifact, the client computer performing an update action in the software development environment in response to the actionable change, the update action being determined according to a rules engine stored in the client computer, the rules engine associating particular update actions with particular actionable changes and with particular software development environments. - View Dependent Claims (6, 7, 8)
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9. A computer readable non-transitory storage medium with instructions stored thereon, that when executed by a client computer, connected over a network with a server computer storing artifact preferences, determined according to objective and subjective criteria of artifact characteristics, performs a method related to a software artifact used in a software development environment operating on the client computer, the method comprising:
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repeatedly at regular time intervals, polling the server computer as to whether there is an actionable change to the software artifact with respect to the artifact preferences; receiving from the server computer, in response to the polling, an indication whether there is an actionable change to the software artifact with respect to the artifact preferences; and when the server computer communicates that there is an actionable change to the software artifact, performing an update action in the software development environment in response to the actionable change, the update action being determined according to a rules engine stored in the client computer, the rules engine associating particular update actions with articular actionable changes and with particular software development environments. - View Dependent Claims (10, 11, 12)
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Specification