Gaming device having variable speed of play
First Claim
1. A method of operating a gaming device having a plurality of reels, the method comprising:
- displaying credits available to a player for wagering on the gaming device;
receiving a player input to activate a first gaming event on the gaming device;
determining an outcome of the first gaming event;
completing spinning of the reels by stopping the game reels sequentially within a first predetermined time when the outcome associated with the first gaming event is a preferred outcome; and
completing spinning of the reels by stopping the game reels substantially simultaneously within a second predetermined time when the outcome associated with the first gaming event is not the preferred outcome.
8 Assignments
0 Petitions
Accused Products
Abstract
This concept is directed to gaming devices configured to vary the speed of game play, as well as method of operating gaming devices to vary the speed of play. In some examples of the this concept, a gaming device may be configured to include a game initiating button that when pressed by a player triggers a game processor to ascertain and display a first game outcome, determine if the first game outcome is a winning outcome, and automatically ascertain and display a second game outcome if the first game outcome is not a winning outcome. If the first game outcome is a winning outcome the gaming device may pause to allow the player to appreciate the win before retriggering the processor to ascertain and display subsequent gaming event outcomes, or the gaming device may wait to receive further player input.
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Citations
40 Claims
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1. A method of operating a gaming device having a plurality of reels, the method comprising:
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displaying credits available to a player for wagering on the gaming device; receiving a player input to activate a first gaming event on the gaming device; determining an outcome of the first gaming event; completing spinning of the reels by stopping the game reels sequentially within a first predetermined time when the outcome associated with the first gaming event is a preferred outcome; and completing spinning of the reels by stopping the game reels substantially simultaneously within a second predetermined time when the outcome associated with the first gaming event is not the preferred outcome. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A gaming device comprising:
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a gaming display to display outcomes of gaming events played on the gaming device by a player; a player interface panel including a fast-forward game initiating button configured to initiate a fast-forward gaming session; and a game processor configured to operate the fast-forward gaming session by determining an outcome of a first gaming event, completing spinning the reels by stopping them sequentially within a first predetermined time if the outcome is one of a plurality of preferred outcomes, completing spinning the reels within a second predetermined time by stopping them substantially simultaneously if the outcome is not one of the plurality of preferred outcomes, and automatically determining and displaying a second gaming event on the gaming display if the first game outcome is not one of the plurality of preferred outcomes. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A method of operating a gaming device including a game display to display a plurality of game reels, a first game initiating button, and a second game initiating button, the method comprising:
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displaying credits available to a player for wagering on the gaming device; initiating a single gaming event on the gaming device when the second game initiating button is activated, the single gaming event comprising; deducting a wagered amount of credits from the credits available, determining an outcome for the single gaming event, spinning the plurality of game reels, stopping the plurality of game reels to display the outcome of the single game event, and awarding a prize associated with the single game event when the outcome of the single game event is a winning outcome; initiating a fast-forward gaming session on the gaming device when the first game initiating button is activated, the fast-forward gaming session comprising; deducting a wagered amount of credits from the credits available, determining an outcome of a first gaming event, completing spinning of the reels by stopping the game reels sequentially within a first predetermined time when the outcome of the first gaming event is a winning outcome, completing spinning of the reels by stopping the game reels substantially simultaneously within a second predetermined time when the outcome of the first gaming event is not a winning outcome, where the first predetermined time is longer than the second predetermined time, awarding a prize associated with the first gaming event when the outcome of the first gaming event is a winning outcome, determining if a fast-forward stop event has occurred, ending the fast-forward gaming session when the fast-forward stop event has occurred, and automatically playing a subsequent gaming event when the fast-forward stop event has not occurred, wherein playing a subsequent gaming event includes deducting a wagered amount of credits from the credits available, determining an outcome of the subsequent gaming event, spinning the plurality of game reels for a predetermined amount of time based on the determined outcome, stopping the plurality of game reels to display the outcome of the subsequent gaming event, awarding a prize associated with the subsequent gaming event when the outcome of the subsequent gaming event is a winning outcome, determining if a fast-forward stop event has occurred, and repeatedly playing gaming events until a fast-forward stop event has occurred; and waiting for a subsequent player input. - View Dependent Claims (19, 20, 21, 22, 23, 24, 25)
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26. A method of operating a gaming device having a set of reels, the method comprising:
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displaying credits available to a player for wagering on the gaming device; receiving a player input to activate a win-seeking gaming session on the gaming device; initiating a first gaming event including deducting a first portion of credits from the available credits; determining an outcome of the first gaming event; completing spinning of the reels by stopping the game reels sequentially within a first predetermined time when the outcome of the first gaming event is a winning outcome; completing spinning of the reels by stopping the game reels substantially simultaneously within a second predetermined time when the outcome of the first gaming event is a losing outcome; and automatically initiating a second gaming event when the outcome of the first gaming event is a losing outcome. - View Dependent Claims (27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40)
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Specification