×

Action selection gesturing

  • US 8,657,683 B2
  • Filed: 05/31/2011
  • Issued: 02/25/2014
  • Est. Priority Date: 05/31/2011
  • Status: Active Grant
First Claim
Patent Images

1. A data-holding subsystem holding instructions executable by a logic subsystem to:

  • render a spell-casting game for display on a display device;

    receive a virtual skeleton including a plurality of joints, the virtual skeleton providing a machine readable representation of a game player observed with a depth camera;

    identify a first gesture of the virtual skeleton as one of a plurality of different gestures, each of the plurality of different gestures characterized by different relative positions of the plurality of joints over time, and each such gesture associated with a different spell castable within the spell-casting game by a player character controlled by gestures of the game player;

    identify a second gesture of the virtual skeleton that is performed after completion of the first gesture and is characterized by different relative positions of the plurality of joints over time than any of the plurality of different gestures; and

    responsive to identifying the second gesture, cast the spell associated with the first gesture within the spell-casting game with a magnitude proportional to one or both of a speed at which hands of the game player move when performing the first gesture and a distance hands of the game player move when performing the first gesture, wherein a same second gesture causes casting of each of the different spells associated with the plurality of different gestures when that spell has been readied by the associated gesture.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×