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Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

  • US 8,659,848 B2
  • Filed: 11/19/2012
  • Issued: 02/25/2014
  • Est. Priority Date: 04/12/2006
  • Status: Active Grant
First Claim
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1. A method of equalizing effects of latency differences programmed in a memory of a mobile device, the method comprising:

  • a. determining an amount of delay between a first content stored on the mobile device and a second content presented on a television; and

    b. substantially equalizing the first content and the second content through adjustment of the amount of delay, wherein equalizing incorporates time stamping the amount of delay on a game lock out signal, imposing the amount of delay on an entire game data stream and sending game control data to the participant cohorts at the same time where client software delays presentation of game data based on a precise time of reception of the second content.

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