Methods, apparatuses and computer program products for using near field communication to implement games and applications on devices
First Claim
1. A method comprising:
- receiving data from a tag device via a Near Field Communication;
determining whether the received data was previously detected;
determining that the received data is initially unrelated to content of an electronic game or an application;
assigning the received data from the device to at least one item of virtual data in response to determining that the received data was not previously detected and was previously unassigned to an item of virtual data;
translating, via a processor, the received data to correspond to the at least one item of virtual data relating to the electronic game or the application in response to determining that the received data is being detected for the first time; and
enabling display of the item of virtual data in a virtual world of the electronic game or the application.
10 Assignments
0 Petitions
Accused Products
Abstract
An apparatus for using Near Field Communication to facilitate implementation of an electronic game or application may include a processor and memory storing executable computer program code that cause the apparatus to at least perform operations including receiving data from a device via a Near Field Communication. The computer program code may further cause the apparatus to determine whether the received data was previously detected and translate the received data to correspond to at least one item of virtual data relating to the electronic game or the application in response to determining that the received data is being detected for the first time. The computer program code may further cause the apparatus to enable display of the item of virtual data in a virtual world of the electronic game or the application. Corresponding methods and computer program products are also provided.
32 Citations
20 Claims
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1. A method comprising:
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receiving data from a tag device via a Near Field Communication; determining whether the received data was previously detected; determining that the received data is initially unrelated to content of an electronic game or an application; assigning the received data from the device to at least one item of virtual data in response to determining that the received data was not previously detected and was previously unassigned to an item of virtual data; translating, via a processor, the received data to correspond to the at least one item of virtual data relating to the electronic game or the application in response to determining that the received data is being detected for the first time; and enabling display of the item of virtual data in a virtual world of the electronic game or the application. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An apparatus comprising:
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at least one processor; and at least one memory including computer program code, the at least one memory and the computer program code configured to, with the at least one processor, cause the apparatus to perform at least the following; receive data from a tag device via a Near Field Communication; determine whether the received data was previously detected; determine that the received data is initially unrelated to content of an electronic game or an application; assign the received data from the device to at least one item of virtual data in response to determining that the received data was not previously detected and was previously unassigned to an item of virtual data; translate the received data to correspond to the at least one item of virtual data relating to the electronic game or the application in response to determining that the received data is being detected for the first time; and enable display of the item of virtual data in a virtual world of the electronic game or the application. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification