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Systems and methods for dynamically altering wagering game assets

  • US 8,662,998 B2
  • Filed: 08/30/2011
  • Issued: 03/04/2014
  • Est. Priority Date: 08/30/2011
  • Status: Active Grant
First Claim
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1. A system, comprising:

  • an asset server including asset server memory storing schedule data which specifies one or more replacement game assets and specifies a respective time for each of the one or more replacement game assets to be presented in the system; and

    an electronic gaming machine remotely communicatively coupled to the asset server, the electronic gaming machine comprising a local memory and configured to;

    present a wagering game in accordance with a gaming application stored on the local memory;

    communicate a query to the asset server to determine whether the schedule data specifies that the one or more replacement game assets are scheduled to be presented at the electronic gaming machine at a point in the future; and

    in response to a message received from the asset server indicating that the schedule data specifies that the one or more replacement game assets are scheduled to be presented at the electronic gaming machine in the future in connection with the wagering game in lieu of one or more local game assets stored on the local memory;

    download the one or more replacement game assets to the local memory; and

    present the one or more replacement game assets in lieu of the one or more local game assets during presentation of the wagering game.

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