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Remote game processing

  • US 8,663,010 B2
  • Filed: 01/19/2006
  • Issued: 03/04/2014
  • Est. Priority Date: 02/28/2005
  • Status: Expired due to Fees
First Claim
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1. A system, comprising:

  • at least one portable gaming card coupled to a gaming system processor, the gaming system processor having a plurality of slots, each slot receives a particular portable gaming card, and each slot has its own unique address within the gaming system processor and each slot maps that slot to a particular gaming terminal, the mapping defined in tables, some policies group selective gaming terminals to a single portable gaming card via a particular slot of the gaming system processor, and each of the portable gaming cards includes its own memory, storage, and processor and a single unique gaming application that is executed on that specific portable gaming card, the unique gaming application is a wagering game, and each of the portable gaming cards is capable of being dynamically removed from its slot and dynamically plugged into another slot; and

    a particular gaming terminal selected from the plurality of gaming terminals, the particular gaming terminal is mapped to a specific one of the slots, which the at least one portable gaming card is plugged into, the at least one portable gaming card and the particular gaming terminal are remote from one another and communicate with one another over a network, and a unique and particular gaming application resides and executes on the at least one portable gaming card in cooperation with the gaming system processor, and results from the processing are communicated to and driven by interactions with the particular gaming terminal over the network.

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