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Networked computer system for communicating and operating in a virtual reality environment

  • US 8,667,081 B2
  • Filed: 09/08/2011
  • Issued: 03/04/2014
  • Est. Priority Date: 06/05/2001
  • Status: Expired due to Fees
First Claim
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1. A method of registering a host and a user within a virtual reality networked computer system, said method comprising the steps of:

  • enabling establishment of network communication between a host and a server of virtual reality content;

    causing the server to receive a registration request from the host;

    causing the server to transmit the registration request to at least one different server;

    determining a designated server nearest to the registering host based, at least in part, on the transmission of the registration request to the at least one different server;

    causing the server to assign a unique host identifier to the host;

    causing the server to assign a unique user identifier to the user;

    causing at least one database of the designated server to be updated with the unique host identifier, the unique user identifier, and an indication that the designated server was determined to be nearest to the registering host to enable the host to request registration information from the designated server; and

    causing the server to repeatedly transmit the registration request to each of a plurality of session servers until a session server nearest to the registering host is located.

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