Image display system with visual server
DC CAFCFirst Claim
1. A method of playing interactive games on a client device having an image display, comprising:
- sending user input control signals to an application, running on a server, which generates 3-dimensional graphics accordingly;
receiving, from said server, said 3-dimensional graphics in the form of a compressed stream of images;
decompressing said compressed stream of images into at least one decompressed image at said client device, said at least one decompressed image corresponding to said graphics; and
displaying said at least one decompressed image at the display of said client device, wherein said client device does not perform 3-dimensional graphics processing on said at least one decompressed image, and wherein said client device is separate from said server.
3 Assignments
Litigations
1 Petition
Accused Products
Abstract
An image display system with one or more client computers in selective communication with a visual server having image processing capabilities. The client computer generates image modifying data corresponding to a generated image, and transmits the data to the visual server. The visual server receives the image-modifying data, generates a modified image based upon the image-modifying data, and transmits the modified image as compressed data to the client. The client decompresses the modified image data and displays the modified image. In the system, the visual server and client can provide a sequential display of modified frames on client to support animation with complex 3-dimensional graphics.
22 Citations
21 Claims
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1. A method of playing interactive games on a client device having an image display, comprising:
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sending user input control signals to an application, running on a server, which generates 3-dimensional graphics accordingly; receiving, from said server, said 3-dimensional graphics in the form of a compressed stream of images; decompressing said compressed stream of images into at least one decompressed image at said client device, said at least one decompressed image corresponding to said graphics; and displaying said at least one decompressed image at the display of said client device, wherein said client device does not perform 3-dimensional graphics processing on said at least one decompressed image, and wherein said client device is separate from said server. - View Dependent Claims (2, 3, 4, 5)
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6. A method of displaying interactive video, comprising:
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receiving input control signals, if any, at a client device; sending said input control signals to an application, running on a server; generating, at said server, at least one image portion at least partially on dependence on said input control signals; compressing said at least one image portion into a compressed stream of images; and receiving, decompressing, and displaying, at said client device, said compressed stream of images, wherein said client device is separate from said server. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14)
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15. A method of playing interactive games, comprising:
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sending game control signals to a game application, running on a server, said game control signals corresponding to at least one Image contemporaneously displayed on said client device; generating, at said server, a compressed stream of images at least partially in dependence on said game control signals; and receiving, decompressing and displaying, at said client device, said compressed stream of images, wherein said client device is separate from said server. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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Specification