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Systems and methods of changing storyline based on player location

  • US 8,668,592 B2
  • Filed: 12/14/2011
  • Issued: 03/11/2014
  • Est. Priority Date: 12/17/2010
  • Status: Active Grant
First Claim
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1. A method of enabling virtual gameplay on a computing device in communication with a storage medium, the method comprising the steps of:

  • providing a video game environment on the computing device, enabling a first player to play a game via a character, the first player being one of a plurality of players which have access to the video game environment, each player having a geographic location;

    detecting, via an input device in communication with the computing device, the first player'"'"'s geographic location, and storing the player'"'"'s geographic location on the storage medium; and

    in response to the detected geographic location, retrieving, via the computing device, a storyline for the first player'"'"'s character to interact with, the retrieved storyline being related to the geographic location of the first player; and

    permitting the other players'"'"' characters to interact with the retrieved storyline as long as the first player remains connected to the game;

    wherein other storylines are opened and closed to the first player'"'"'s character as other players enter and leave the game.

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