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Method and apparatus for providing a time based award

  • US 8,672,747 B2
  • Filed: 11/27/2012
  • Issued: 03/18/2014
  • Est. Priority Date: 04/19/2002
  • Status: Expired due to Fees
First Claim
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1. A gaming system comprising:

  • at least one server configured to communicate with at least one device, said at least one server and said at least one device configured to operate to;

    (a) at a first point in time, determine a reference time, wherein at the first point in time, the reference time is different than the first point in time and the determined reference time is independent of any randomly generated outcome for any play of any game;

    (b) at a second, subsequent point in time having a predetermined relationship to the determined reference time, designate a quantity of credits as available to be collected by a player, wherein;

    (i) the quantity of credits has a value greater than zero,(ii) the quantity of credits is guaranteed to be available to be collected by the player upon the second point in time having the predetermined relationship to the determined reference time, and(iii) the determination to designate the quantity of credits as available to be collected by the player is independent of any randomly generated outcome for any play of any game; and

    (c) display the quantity of credits designated as available to be collected by the player.

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