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Gaming device with attached audio-capable chair

  • US 8,672,757 B2
  • Filed: 06/12/2012
  • Issued: 03/18/2014
  • Est. Priority Date: 05/28/2004
  • Status: Expired due to Fees
First Claim
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1. An audio chair configured to mix audio data received from a gaming device and at least one peripheral device, the gaming device producing first audio data including programmed game sounds of a wagering game, and the peripheral device producing second audio data independently of the gaming device, the audio chair comprising:

  • one or more audio speakers;

    a primary audio interface;

    a separate network interface;

    one or more processors; and

    a memory device storing instructions that, when executed by at least one of the one or more processors, cause the one or more processors to operate with the one or more audio speakers, the primary audio interface, and the separate network interface to;

    receive, via the primary audio interface, the first audio data directly from the gaming device;

    receive, via the separate network interface, the second audio data directly from the at least one peripheral device;

    mix, via at least one of the one or more processors, the first and second audio data into output audio data, the output audio data being different from at least the second audio data; and

    transmit the output audio data to at least one of the one or more audio speakers.

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