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System and method to deliver video games

  • US 8,678,928 B2
  • Filed: 10/31/2005
  • Issued: 03/25/2014
  • Est. Priority Date: 10/31/2005
  • Status: Active Grant
First Claim
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1. A method comprising:

  • receiving, by a game server via an internet protocol television network, a request from a first set-top box device coupled to the internet protocol television network;

    in response to receiving the request, accessing, by the game server, user account data associated with an internet protocol address of the first set-top box device, wherein the user account data is associated with a user account at a service provider of the internet protocol television network; and

    when the user account is associated with a user identity created at the first set-top box device, wherein the user identity is associated with a user;

    retrieving, by the game server, previous game information associated with the user identity, wherein the previous game information includes a plurality of continuation points of a game, wherein each of the plurality of continuation points is associated with a particular previous execution of the game, and wherein each of the plurality of continuation points is associated with the user identity and with a plurality of additional players;

    providing, by the game server, the previous game information to the first set-top box device via the internet protocol television network;

    receiving, by the game server, information from the first set-top box device indicating selection by the user at the first set-top box device of a particular continuation point of the plurality of continuation points;

    in response to receiving the information, sending, by the game server, a prompt to a plurality of second set-top box devices, each second set-top box device associated with a particular additional player of the plurality of additional players, wherein the prompt includes a selectable option to continue the game with the user based on the particular continuation point; and

    in response to receiving data indicating selection of the selectable option in the prompt at at least one of the plurality of second set-top box devices, enabling, by the game server, a first execution of the game between the user and one or more of the plurality of additional players, wherein the first execution is a continuation of the game at least partially based on the particular continuation point.

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