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Fractured texture coordinates

  • US 8,681,147 B1
  • Filed: 09/29/2010
  • Issued: 03/25/2014
  • Est. Priority Date: 10/02/2009
  • Status: Active Grant
First Claim
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1. A method for facilitating surface simulations, the method comprising:

  • receiving, at one or more computer systems, information specifying a UV mapping associated with a surface;

    receiving, at the one or more computer systems, information specifying 3D position of the surface associated with the UV mapping;

    for each polygon associated with the UV mapping,determining, with one or more processors associated with the one or more computer systems, gradients of U and V for the polygon with respect to the 3D position of the surface that are substantially orthogonal and of uniform magnitude and that approximate the original gradients of U and V for the polygon, andgenerating, with the one or more processors associated with the one or more computer systems, information related to the determined gradients of U and V for the polygon; and

    storing the information related to the determined gradients of U and V for each polygon in a storage device associated with the one or more computer systems.

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