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Method and system for coordinating collisions between augmented reality and real reality

  • US 8,681,179 B2
  • Filed: 12/20/2011
  • Issued: 03/25/2014
  • Est. Priority Date: 12/20/2011
  • Status: Expired due to Fees
First Claim
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1. A method for coordinating an augmented reality and a real reality, said method comprising:

  • connecting an object to an anchor point having an absolute location relative to a marker via a spring connector in such a manner that a behavior of said object responds to a physical force and a collision that exists in an augmented reality scene;

    tracking said marker by said object via said spring connector between said object and a location of said marker if a real world collision between said marker does not exist;

    displacing said object so that said object does not pass through a corresponding object when said marker comes into a close spatial proximity and said corresponding object begins to collide;

    placing a central small box at a location of said marker;

    attaching said object to a center of said central small box by a set of invisible virtual springs;

    capturing a real-world image by an image capturing unit and placing said object on top of said real world image using said marker; and

    displaying an augmented reality rendered image on an image display unit, thereby permitting a smoother and intuitive connection between a motion of said marker and said object.

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