Control of wager-based game using gesture recognition
First Claim
1. A gaming system in a casino gaming network, comprising:
- a gaming controller;
a memory;
at least one interface configured to communicate with at least one other device in the gaming network;
a first gesture input interface device configured to detect movements of the first gesture input interface device associated with one or more persons, wherein the first gesture input interface device is included within a first mobile handheld device in communication with the gaming controller; and
a first gesture interpretation component configured to identify selected movements or gestures detected by the first gesture input interface device and to generate gesture interpretation information relating to interpretation of the selected movements or gestures,wherein the gaming system is configured to;
detect one or more identification gestures by a first player via the first gesture input interface, wherein the one or more identification gestures are detected by the first gesture input interface device and comprise movement of the first gesture input interface device,determine an identity of the first player based on the detected one or more identification gestures,detect a first gesture by the first player participating in a first game session at the gaming system, wherein the first gesture is detected by the first gesture input interface device, and wherein the first gesture comprises movement of the first gesture input interface device,interpret the first gesture with respect to a first set of criteria;
generate gesture interpretation information relating to the interpretation of the first gesture,advance a state of the first game session using at least a portion of the gesture interpretation information, andcommunicate the advancement of the state of the first game session to the first player via the first mobile handheld device.
1 Assignment
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Accused Products
Abstract
Various techniques are described for controlling a wager-based game played at a gaming system. In one embodiment the gaming system may include a gesture input interface device operable to detect movements gestures associated with one or more persons, and a gesture interpretation component operable to identify selected movements or gestures detected by the gesture input interface device. In at least one embodiment, the gesture interpretation component may also be operable to generate gesture interpretation information relating to interpretation of the selected movements or gestures. In at least one embodiment, the gaming system may be operable to automatically detect a gesture by a player participating in a game session at the gaming system; interpret the gesture with respect to a set of criteria; generate gesture interpretation information relating to the interpretation of the gesture; and advance a state of the game session using at least a portion of the gesture interpretation information. In at least one embodiment, the system may include a handheld device which is operable to perform one or more of the functions relating to gesture recognition and/or interpretation.
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Citations
57 Claims
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1. A gaming system in a casino gaming network, comprising:
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a gaming controller; a memory; at least one interface configured to communicate with at least one other device in the gaming network; a first gesture input interface device configured to detect movements of the first gesture input interface device associated with one or more persons, wherein the first gesture input interface device is included within a first mobile handheld device in communication with the gaming controller; and a first gesture interpretation component configured to identify selected movements or gestures detected by the first gesture input interface device and to generate gesture interpretation information relating to interpretation of the selected movements or gestures, wherein the gaming system is configured to; detect one or more identification gestures by a first player via the first gesture input interface, wherein the one or more identification gestures are detected by the first gesture input interface device and comprise movement of the first gesture input interface device, determine an identity of the first player based on the detected one or more identification gestures, detect a first gesture by the first player participating in a first game session at the gaming system, wherein the first gesture is detected by the first gesture input interface device, and wherein the first gesture comprises movement of the first gesture input interface device, interpret the first gesture with respect to a first set of criteria; generate gesture interpretation information relating to the interpretation of the first gesture, advance a state of the first game session using at least a portion of the gesture interpretation information, and communicate the advancement of the state of the first game session to the first player via the first mobile handheld device. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A method for controlling a wager-based game played at a gaming system, the method comprising:
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detecting one or more identification gestures by a first player participating in a first game session at the gaming system; identifying the first player based on the detected one or more identification gestures; automatically detecting a first gesture by the first player; interpreting the first gesture with respect to a first set of criteria; generating gesture interpretation information relating to the interpretation of the first gesture; advancing a state of the first game session using at least a portion of the gesture interpretation information; and communicating the advancement of the state of the first game session to the first player via a mobile, handheld device. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
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39. A system for controlling a wager-based game played at a gaming system, the system comprising:
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a gaming controller configured to provide a wager-based game; a gesture input interface device configured to detect; a first gesture by a first player participating in a first game session of the wager-based game, and one or more identification gestures by the first player; and a gesture interpretation component configured to; identify the first gesture with respect to a first set of criteria, and identify the one or more identification gestures with respect to a set of identification criteria; generate gesture interpretation information relating to the interpretation of the first gesture, and generate identification gesture interpretation information relating to the interpretation of the one or more identification gestures; wherein the gaming controller is configured to; determine an identity of the first player using the identification gesture information, advance a state of the first game session using at least a portion of the gesture interpretation information, associate the first gesture with at least one first game play instruction relating to the first game session, store information relating to the at least one first game play instruction at a first data structure, and communicate the advancement of the state of the first game session to the first player via a first mobile handheld device.
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40. A mobile hand-held device for use in a casino gaming network, comprising:
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a gaming controller; a memory; at least one interface configured to communicate with at least one other device in the gaming network; a first gesture input interface device configured to detect movements of the first gesture input interface device associated with one or more persons, wherein the first gesture input interface device is included within a first mobile handheld device in communication with the gaming controller; and a first gesture interpretation component configured to identify selected movements or gestures detected by the first gesture input interface device and generate gesture interpretation information relating to interpretation of the selected movements or gestures; wherein the mobile hand-held device is configured to; detect one or more identification gestures by a first player participating in a first game session provided by the hand-held device via the first gesture input interface, wherein the one or more identification gestures are detected by the first gesture input interface device and comprise movement of the first gesture input interface device, determine an identity of the first player using information relating to the detected one or more identification gestures, detect a first gesture by the first player, wherein the first gesture is detected by the first gesture input interface device, and wherein the first gesture comprises movement of the first gesture input interface device; interpret the first gesture with respect to a first set of criteria; generate gesture interpretation information relating to the interpretation of the first gesture; advance a state of the first game session using at least a portion of the gesture interpretation information; and communicate the advancement of the state of the first game session to the first player via the first mobile handheld device. - View Dependent Claims (41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57)
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Specification