Methods and systems for providing in-game hot spots
DCFirst Claim
1. A method for providing a hot spot associated with a mobile video game, the mobile video game being operable on a mobile communication device, the method comprising the steps of:
- storing hot spot information on a computer-readable medium;
receiving a communication from a mobile communication device;
determining the hot spot information to provide to the mobile device based upon the communication, the hot spot information comprising;
a location in-game associated with activating the hot spot, wherein the location in-game is represented by a non-promotional background object; and
hidden promotional content for presenting to the user, within a gaming environment of the mobile video game, when the hot spot is activated; and
uploading the hot spot information to the mobile communication device.
3 Assignments
Litigations
1 Petition
Accused Products
Abstract
Systems and methods for providing hot spots for mobile video games on mobile communication devices that receive hot spot information for mobile video games that operate on the devices. The hot spots may be hidden aspects of the game and promotional in nature, allowing game companies to generate extra revenue through selling non-permanent advertisement space to third parties. The game may contain instructions that cause the mobile communication device to contact an interface and/or server to receive hot spot information. After the hot spot information is received by the mobile communication device, the content may be displayed in-game. In addition, the server may track what hot spot information has already been received by the mobile communication device.
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Citations
10 Claims
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1. A method for providing a hot spot associated with a mobile video game, the mobile video game being operable on a mobile communication device, the method comprising the steps of:
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storing hot spot information on a computer-readable medium; receiving a communication from a mobile communication device; determining the hot spot information to provide to the mobile device based upon the communication, the hot spot information comprising; a location in-game associated with activating the hot spot, wherein the location in-game is represented by a non-promotional background object; and hidden promotional content for presenting to the user, within a gaming environment of the mobile video game, when the hot spot is activated; and uploading the hot spot information to the mobile communication device. - View Dependent Claims (2, 3, 4, 5)
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6. A system for providing a hot spot associated with a mobile video game, the system comprising:
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a storage medium for storing hot spot information for use in the mobile video game; a server in communication with the storage medium; an interface coupled to the server and a network, wherein the interface receives a request for hot spot information from the mobile communication device over the network; wherein the server is operative to receive the request through the interface and utilize the request to determine the hot spot information for the mobile video game, and send the hot spot information to the mobile communication device, the hot spot information comprising; a location in-game associated with activating the hot spot, wherein the location in-game is represented by a non-promotional background object; and hidden promotional content for presenting to the user, within a gaming environment of the mobile video game, when the hot spot is activated. - View Dependent Claims (7, 8, 9, 10)
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Specification